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# Copilot Session 002: Modernizing Just Audio Mock Platform
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## Session Overview
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This session focused on refactoring the test mock implementation for the fwfh_just_audio package to use the modern `Fake` pattern from test_api, aligning with the patterns used in other packages within the workspace.
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## Problem Statement
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The existing `audio_player_test.dart` file was directly extending `JustAudioPlatform` and `AudioPlayerPlatform` classes to create mock implementations. This approach was outdated compared to the newer `Fake` mechanism used in other packages like `fwfh_chewie` and `fwfh_webview`.
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## Key Changes Made
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### 1. Created `mock_just_audio_platform.dart`
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- **Location**: `./packages/fwfh_just_audio/test/mock_just_audio_platform.dart`
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- **Pattern**: Used `Fake` with `MockPlatformInterfaceMixin` following the same pattern as:
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- `./packages/fwfh_chewie/test/mock_video_player_platform.dart`
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- `./packages/fwfh_webview/test/mock_webview_platform.dart`
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**Key features of the new mock**:
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```dart
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class _FakeJustAudioPlatform extends Fake
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with MockPlatformInterfaceMixin
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implements JustAudioPlatform
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class _FakeAudioPlayerPlatform extends Fake implements AudioPlayerPlatform
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```
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- Exported global variables for test state management:
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- `commands` - tracks platform method calls
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- `duration` - configurable audio duration
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- `playbackEvents` - stream controller for playback events
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- Provided setup/teardown functions:
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- `mockJustAudioPlatform()` - initializes the mock platform
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- `initializeMockPlatform()` - resets state for each test
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- `disposeMockPlatform()` - cleans up resources
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### 2. Updated `audio_player_test.dart`
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- **Removed**: Direct class extensions (`_JustAudioPlatform`, `_AudioPlayerPlatform`)
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- **Removed**: Private variables (`_commands`, `_duration`, `_playbackEvents`)
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- **Added**: Import for the new mock platform
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- **Updated**: All test code to use public exports from mock platform
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- **Fixed**: `CommandType` enum usage (made public instead of private `_CommandType`)
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### 3. Critical Bug Fixes
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- **Added missing `playerDataMessageStream`**: The newer just_audio version requires this stream property
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- **Maintained command tracking**: All platform method calls are properly tracked for test assertions
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- **Preserved test behavior**: All existing tests continue to pass with identical behavior
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## Technical Details
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### Mock Platform Implementation
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The mock implements all required platform interface methods:
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- `load()` - tracks load commands and simulates loading/ready states
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- `play()`, `pause()` - tracks playback commands
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- `setVolume()` - tracks volume changes
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- `seek()` - tracks seek operations
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- Plus all other required platform methods with no-op implementations
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### Stream Management
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- `playbackEventMessageStream` - provides playback state events
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- `playerDataMessageStream` - required by newer just_audio versions (returns empty stream)
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### Command Tracking
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Uses `Tuple2<CommandType, dynamic>` to track:
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- `CommandType.load` - audio loading operations
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- `CommandType.play` - play commands
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- `CommandType.pause` - pause commands
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- `CommandType.setVolume` - volume changes
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- `CommandType.seek` - seek operations
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## Benefits of the Refactor
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1. **Consistency**: Now follows the same mock pattern as other packages in the workspace
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2. **Maintainability**: Cleaner separation of concerns with dedicated mock file
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3. **Modern Approach**: Uses `Fake` pattern instead of direct class extension
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4. **Better Testing**: Proper `MockPlatformInterfaceMixin` integration
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5. **Future-Proof**: Easier to extend and maintain as platform interfaces evolve
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## Test Results
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All tests pass successfully:
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- ✅ plays then pauses on completion
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- ✅ shows remaining (narrow)
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- ✅ shows position & duration (wide)
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- ✅ seeks
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- ✅ mute functionality tests
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- ✅ screenshot/golden tests
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## Files Modified
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1. **Created**: `./packages/fwfh_just_audio/test/mock_just_audio_platform.dart`
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2. **Modified**: `./packages/fwfh_just_audio/test/audio_player_test.dart`
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## Lessons Learned
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- The `playerDataMessageStream` is a newer requirement in just_audio platform interface
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- Command execution order can vary between different platform implementations
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- Using `Fake` with `MockPlatformInterfaceMixin` provides better mock behavior than direct extension
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- Global state management in test mocks requires careful setup/teardown handling
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## Next Steps
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This refactor provides a solid foundation for:
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- Adding new test cases
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- Updating to newer just_audio versions
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- Maintaining consistency across the workspace's test patterns

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