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* * update version and doc
* * ignore the first two items in the shape and focus on the specific shapes
* + add model_params to text_tagging_by_prompt_mapper
+ flush the buffer when outputting the trace results and wait for 1 sec
* bugfix: use /workspace for shared access in ray-head and ray-worker
* Update data_juicer/ops/mapper/text_tagging_by_prompt_mapper.py
Co-authored-by: gemini-code-assist[bot] <176961590+gemini-code-assist[bot]@users.noreply.github.com>
---------
Co-authored-by: cyruszhang <cyrus.ylzhang@gmail.com>
Co-authored-by: gemini-code-assist[bot] <176961590+gemini-code-assist[bot]@users.noreply.github.com>
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## 📰 News
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<detailsopen>
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<summary>[2026-02-12] Release v1.5.0: <b>Partitioned Ray Executor, OP-level Env Management, and More Embodied-AI OPs</b></summary>
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- 🚀 *Enhanced Distributed Execution Framework* -- Introduced partitioned Ray executor and OP-level isolated environments to improve fault tolerance, scalability, and dependency conflict resolution.
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- 🤖 *Expanded Embodied AI Video Processing* -- Added specialized operators for camera calibration, video undistortion, hand reconstruction, and pose estimation to strengthen multi-view video handling.
<summary>[2026-02-02] Release v1.4.6: <b>Copilot, Video Bytes I/O & Ray Tracing </b></summary>
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- 🐳 *Enhancements & fixes* — refreshed Docker image, small perf boosts, GitHub Insights traffic workflow, Ray compatibility updates, and bug/doc fixes.
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</details>
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<detailsopen>
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<details>
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<summary>[2026-01-15] Release v1.4.5: <b>20+ New OPs, Ray vLLM Pipelines & Sphinx Docs Upgrade</b> </summary>
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-*Embodied-AI OPs*: added/enhanced mappers for video captioning (VLM), video object segmentation (YOLOE+SAM2), video depth estimation (viz + point cloud), human pose (MMPose), image tagging (VLM), single-image 3D body mesh recovery (SAM 3D Body), plus *S3 upload/download*.
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