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Talk about a mental pretzel. OK. So the Android emulator runs local to the Windows machine that is launching it. The MacOS is another machine altogether on the network and is where the iOS simulator images sit. I noticed that Safari on the MacOS also couldn't connect to the local Seq install location so this was specific to the machine and not the simulator at all.

The answer was simple: I had to open the port on the Windows development machine where Seq was being run. 😅🤦 After opening the port everything works as expected everywhere. Welcome to cross-platform development!

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Answer selected by Mike-E-angelo
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