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have poor hazy scr in INF as shade score
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src/higher-level/bap-hl.c

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@@ -855,6 +855,7 @@ double sum_r = 0, sum_v = 0;
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// information
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if (l3->inf != NULL){
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if ((sum_c / n) < 0.01) l3->inf[_INF_QAI_][p] |= (short)(1 << _QAI_BIT_CLD_);
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if ((sum_h / n) < 0.01) l3->inf[_INF_QAI_][p] |= (short)(1 << _QAI_BIT_SHD_);
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l3->inf[_INF_NUM_][p] = n;
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for (b=2; b<_INF_LENGTH_; b++) l3->inf[b][p] = nodata;
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}

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