|
| 1 | +/** |
| 2 | + @author David Piegza |
| 3 | +
|
| 4 | + Implements a label for an object. |
| 5 | + |
| 6 | + It creates an text in canvas and sets the text-canvas as |
| 7 | + texture of a cube geometry. |
| 8 | + |
| 9 | + Parameters: |
| 10 | + text: <string>, text of the label |
| 11 | + |
| 12 | + Example: |
| 13 | + var label = new THREE.Label("Text of the label"); |
| 14 | + label.position.x = 100; |
| 15 | + label.position.y = 100; |
| 16 | + scene.addObject(label); |
| 17 | + */ |
| 18 | + |
| 19 | +THREE.Label = function(text, parameters) { |
| 20 | + var parameters = parameters || {}; |
| 21 | + |
| 22 | + var labelCanvas = document.createElement( "canvas" ); |
| 23 | + |
| 24 | + function create() { |
| 25 | + var xc = labelCanvas.getContext("2d"); |
| 26 | + var fontsize = "40pt"; |
| 27 | + |
| 28 | + // set font size to measure the text |
| 29 | + xc.font = fontsize + " Arial"; |
| 30 | + var len = xc.measureText(text).width; |
| 31 | + |
| 32 | + labelCanvas.setAttribute('width', len); |
| 33 | + |
| 34 | + // set font size again cause it will be reset |
| 35 | + // when setting a new width |
| 36 | + xc.font = fontsize + " Arial"; |
| 37 | + xc.textBaseline = 'top'; |
| 38 | + xc.fillText(text, 0, 0); |
| 39 | + |
| 40 | + var geometry = new THREE.CubeGeometry(len, 200); |
| 41 | + var xm = new THREE.MeshBasicMaterial( { map: new THREE.Texture( labelCanvas ), transparent: true } ); |
| 42 | + xm.map.needsUpdate = true; |
| 43 | + |
| 44 | + // set text canvas to cube geometry |
| 45 | + var labelObject = new THREE.Mesh( geometry, [ xm ] ); |
| 46 | + return labelObject; |
| 47 | + } |
| 48 | + |
| 49 | + return create(); |
| 50 | +} |
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