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Include more DLLs in the installer, and update readme to reference .Net 5 runtime requirements.
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README.md

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@@ -62,7 +62,9 @@ void mainImage(out vec4 fragColor, vec2 fragCoord) {
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## Getting Started
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First, download the Windows installer from the 'Releases' section.
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First, download and run the Windows installer from the 'Releases' section.
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**Note:** The application requires the Microsoft .NET 5 runtimes to be installed. If they are not found the application will automatically prompt for them to be downloaded.
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### Step 1 - Import GLSL Code
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You first need to import your GLSL into the tool.

ShaderShrinker/InnoSetupProject/InstallScript.iss

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@@ -20,9 +20,9 @@ OutputBaseFilename={#MyAppName} Installer
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Name: "desktopicon"; Description: "{cm:CreateDesktopIcon}"; GroupDescription: "{cm:AdditionalIcons}"; Flags: unchecked
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[Files]
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Source: "bin\Release\net5.0-windows\Shrinker*.dll"; DestDir: "{app}"; Flags: ignoreversion
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Source: "bin\Release\net5.0-windows\*.exe"; DestDir: "{app}"; Flags: ignoreversion
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Source: "bin\Release\net5.0-windows\*.json"; DestDir: "{app}"; Flags: ignoreversion
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Source: "bin\Release\net5.0-windows\win-x64\*.dll"; DestDir: "{app}"; Flags: ignoreversion
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Source: "bin\Release\net5.0-windows\win-x64\*.exe"; DestDir: "{app}"; Flags: ignoreversion
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Source: "bin\Release\net5.0-windows\win-x64\*.json"; DestDir: "{app}"; Flags: ignoreversion
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[Icons]
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Name: "{group}\{#MyAppName}"; Filename: "{app}\{#MyAppExeName}"

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