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SchedSim.cpp
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449 lines (409 loc) · 11.9 KB
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#include <algorithm>
#include <cmath>
#include <cstddef>
#include <cstdint>
#include <fstream>
#include <iostream>
#include <ostream>
#include <queue>
#include <string>
#include <string_view>
#include <utility>
#include <vector>
#define LOG_TICK(ticks) std::cout << ticks;
#define LOG(tick, device, procData) \
std::cout << tick << "\t" << device << "\t\t" << procData << "\n";
#define LOG_DEBUG(name, label, info) \
std::cout << name << "\n\t\t" << label "\t" << info;
typedef struct Process {
enum State { READY, RUNNING, BLOCKED, TERMINATED };
std::string procName;
size_t arrivalTime = SIZE_MAX;
size_t burstTimeCPU = SIZE_MAX;
size_t burstTimeIO = SIZE_MAX;
size_t burstTimeRate = SIZE_MAX; // IO burst after every n CPU bursts
size_t startTime = SIZE_MAX;
size_t completionTime;
size_t burstRemainCPU = SIZE_MAX;
size_t lastIOBurst = 0;
long int saveContextOfq = 0;
State state;
Process() {}
Process(const std::string& name,
size_t at,
size_t btCPU,
size_t btIO,
size_t btr) {
procName = std::move(name);
arrivalTime = at;
burstTimeCPU = btCPU;
burstRemainCPU = btCPU;
burstTimeIO = btIO;
burstTimeRate = btr;
}
State exec() {
state = State::RUNNING;
if (--burstRemainCPU <= 0) {
state = State::TERMINATED;
} else if (++lastIOBurst >= burstTimeRate) {
refreshIOBurst();
state = State::BLOCKED;
}
return state;
}
void refreshIOBurst() { lastIOBurst = 0; }
size_t turnAroundTime() { return completionTime - arrivalTime; }
size_t waitingTime() { return turnAroundTime() - burstTimeCPU; }
size_t responseTime() { return startTime - arrivalTime; }
} Process;
typedef std::vector<Process> Processes;
enum Scheduler { SJF, SRTF, RR, VRR };
typedef std::vector<Scheduler> Schedulers;
class IQueue {
public:
virtual ~IQueue() = default;
virtual void push(const Process& p) = 0;
virtual void pop() = 0;
virtual Process top() const = 0;
virtual bool empty() const = 0;
virtual void clear() = 0;
};
class RegularQ : public IQueue {
public:
void push(const Process& p) override { q.push(p); }
void pop() override { q.pop(); }
Process top() const override { return q.front(); }
bool empty() const override { return q.empty(); }
void clear() override { q = {}; }
private:
std::queue<Process> q = {};
};
class RemainPriorityQ : public IQueue {
public:
RemainPriorityQ() : q(cmpRemain) {}
void push(const Process& p) override { q.push(p); }
void pop() override { q.pop(); }
Process top() const override { return q.top(); }
bool empty() const override { return q.empty(); }
void clear() override {
while (!q.empty())
q.pop();
}
private:
inline static auto cmpRemain = [](const Process& left, const Process& right) {
if (left.burstRemainCPU != right.burstRemainCPU)
return left.burstRemainCPU > right.burstRemainCPU;
return left.arrivalTime > right.arrivalTime;
};
std::priority_queue<Process, Processes, decltype(cmpRemain)> q;
};
class BurstPriorityQ : public IQueue {
public:
BurstPriorityQ() : q(cmp) {}
void push(const Process& p) override { q.push(p); }
void pop() override { q.pop(); }
Process top() const override { return q.top(); }
bool empty() const override { return q.empty(); }
void clear() override {
while (!q.empty())
q.pop();
}
private:
inline static auto cmp = [](const Process& left, const Process& right) {
if (left.burstTimeCPU != right.burstTimeCPU)
return left.burstTimeCPU > right.burstTimeCPU;
return left.arrivalTime > right.arrivalTime;
};
std::priority_queue<Process, Processes, decltype(cmp)> q;
};
class Device {
public:
typedef struct SchedInfo {
Scheduler sched = Scheduler::SJF;
long int q = 0;
} SchedInfo;
Device() { readyQ = ®ularReadyQ; }
void init(Processes& procs) {
this->procs = procs;
totalProc = procs.size();
}
void init(Processes& procs, SchedInfo sInfo) {
this->procs = procs;
this->totalProc = procs.size();
this->scheduler = sInfo.sched;
this->timeQuantum = sInfo.q;
if (scheduler == Scheduler::SJF) {
this->readyQ = &burstReadyQ;
} else if (scheduler == Scheduler::SRTF) {
this->readyQ = &remainReadyQ;
} else {
this->readyQ = ®ularReadyQ;
}
}
void start() {
CleanUp();
Processor();
}
void debug() {
for (auto& proc : completedProcs) {
LOG_DEBUG(proc.procName, "Arrival Time:\t", proc.arrivalTime)
LOG_DEBUG("", "Start Time:\t", proc.startTime)
LOG_DEBUG("", "Response Time:\t", proc.responseTime())
LOG_DEBUG("", "Completion Time:", proc.completionTime)
LOG_DEBUG("", "Turnaround Time:", proc.turnAroundTime())
LOG_DEBUG("", "Waiting Time:\t", proc.waitingTime() << "\n")
}
LOG("Avg Waiting Time", avgWaitingTime(), "");
LOG("Avg Turnaround Time", avgTurnAroundTime(), "");
LOG("Avg Response Time", avgResponseTime(), "");
LOG("Ticks CPU Idle\t", ticksCPUIdle, "");
LOG("Total Ticks CPU\t", ticksCPU, "");
LOG("Total CPU Usage\t", usageCPU() << " %", "");
LOG("CPU Trhoughput\t", throughput(), "");
}
double avgWaitingTime() {
double sum = 0;
for (auto& proc : completedProcs) {
sum += proc.waitingTime();
}
return (double)(sum / completedProcs.size());
}
double avgTurnAroundTime() {
double sum = 0;
for (auto& proc : completedProcs) {
sum += proc.turnAroundTime();
}
return (double)(sum / completedProcs.size());
}
double avgResponseTime() {
double sum = 0;
for (auto& proc : completedProcs) {
sum += proc.responseTime();
}
return (double)(sum / completedProcs.size());
}
double usageCPU() {
return ((double)(ticksCPU - ticksCPUIdle) / ticksCPU) * 100;
}
double throughput() { return (double)completedProcs.size() / ticksCPU; }
private:
Process execProc = {};
Processes completedProcs = {};
Processes procs = {};
long int timeQuantum = 0;
long int q = 0;
size_t totalProc = 0;
size_t ticksCPU = 0;
size_t ticksCPUIdle = 0;
bool isCPUIdle = true;
Scheduler scheduler = Scheduler::SJF;
size_t countIOBurst = 0;
bool isIOIdle = true;
Process execProcIO;
IQueue* readyQ;
BurstPriorityQ burstReadyQ;
RemainPriorityQ remainReadyQ;
RegularQ regularReadyQ;
RegularQ ioQ, auxQ;
void CleanUp() {
execProc = {};
completedProcs = {};
q = 0;
ticksCPU = 0;
ticksCPUIdle = 0;
isCPUIdle = true;
countIOBurst = 0;
isIOIdle = true;
execProcIO = {};
ioQ.clear();
auxQ.clear();
readyQ->clear();
}
void Processor() {
LOG("Time (tick)", "Device", "Process Served")
while (totalProc) {
LOG_TICK(ticksCPU)
if (isCPUIdle) {
LOG("\t", "CPU", "-");
}
FreshArrivals();
if (!isCPUIdle) {
ExecCPU();
}
IODevice();
if (ToSchedule()) {
ScheduleProc();
}
if (isCPUIdle) {
ticksCPUIdle++;
}
ticksCPU++;
q++;
LOG("", "", "")
}
ticksCPU--;
ticksCPUIdle--;
}
void IODevice() {
if (!isIOIdle) {
ExecIO();
}
if (isIOIdle && !ioQ.empty()) {
execProcIO = ioQ.top();
ioQ.pop();
countIOBurst = 0;
isIOIdle = false;
LOG("\t", "IO", execProcIO.procName << "[Sched]:" << countIOBurst)
}
}
void FreshArrivals() {
int index = 0;
for (auto& proc : procs) {
if (proc.arrivalTime == ticksCPU) {
LOG("\t", "CPU", proc.procName << "[Arrive]")
proc.state = Process::State::READY;
readyQ->push(proc);
procs.erase(procs.begin() + index);
continue;
}
index++;
}
}
void ExecCPU() {
execProc.exec();
if (execProc.state == Process::State::TERMINATED) {
LOG("\t", "CPU", execProc.procName << "[Comp]");
isCPUIdle = true;
totalProc--;
execProc.completionTime = ticksCPU;
completedProcs.push_back(execProc);
execProc = {};
} else if (execProc.state == Process::State::BLOCKED) {
LOG("\t", "CPU",
execProc.procName << "[Q IO]:" << execProc.burstRemainCPU);
execProc.saveContextOfq = (timeQuantum != 0) ? (q + 1) % timeQuantum : 0;
ioQ.push(execProc);
isCPUIdle = true;
execProc = {};
} else {
LOG("\t", "CPU", execProc.procName << ":" << execProc.burstRemainCPU)
}
}
void ScheduleProc() {
Process proc;
if (!auxQ.empty()) {
proc = auxQ.top();
auxQ.pop();
q = proc.saveContextOfq - 1;
} else {
proc = readyQ->top();
readyQ->pop();
q = -1;
}
LOG("\t", "CPU", proc.procName << "[Sched]")
if (!isCPUIdle) {
readyQ->push(execProc);
}
execProc = proc;
execProc.startTime = std::min(execProc.startTime, ticksCPU);
isCPUIdle = false;
}
bool ToSchedule() {
switch (scheduler) {
case Scheduler::SJF:
return isCPUIdle && !readyQ->empty();
case Scheduler::SRTF:
return !readyQ->empty() && (isCPUIdle || readyQ->top().burstRemainCPU <
execProc.burstRemainCPU);
case Scheduler::RR:
return !readyQ->empty() && (isCPUIdle || q + 1 >= timeQuantum);
case Scheduler::VRR:
return (!readyQ->empty() || !auxQ.empty()) &&
(isCPUIdle || q + 1 >= timeQuantum);
}
return false;
}
void ExecIO() {
if (++countIOBurst >= execProcIO.burstTimeIO) {
LOG("\t", "IO", execProcIO.procName << "[Comp]:" << countIOBurst)
if (scheduler == Scheduler::VRR) {
auxQ.push(execProcIO);
} else {
readyQ->push(execProcIO);
}
execProcIO = {};
isIOIdle = true;
} else {
LOG("\t", "IO", execProcIO.procName << ":" << countIOBurst)
}
}
};
Processes GetProcs() {
#define GetIndex(exec) \
if (indx != 0) { \
sv.remove_prefix(indx + 1); \
} \
indx = sv.find_first_of(";"); \
if (indx == std::string::npos) { \
std::cout << "Invalid Format in procs.proc"; \
exit(1); \
} \
exec
std::fstream procFile("procs.proc");
if (!procFile) {
std::cout << "Unable to open procs.proc";
exit(1);
}
int indx = 0;
Processes procs;
std::string line;
std::string_view sv;
std::string procName;
size_t arrivalTime = SIZE_MAX;
size_t burstTimeCPU = SIZE_MAX;
size_t burstTimeIO = SIZE_MAX;
size_t burstTimeRate = SIZE_MAX;
size_t burstRemainCPU = SIZE_MAX;
while (std::getline(procFile, line)) {
indx = 0;
sv = line;
GetIndex(procName = sv.substr(0, indx));
GetIndex(arrivalTime = std::stoull((std::string)sv.substr(0, indx)));
GetIndex(burstTimeCPU = std::stoull((std::string)sv.substr(0, indx)));
GetIndex(burstTimeIO = std::stoull((std::string)sv.substr(0, indx)));
sv.remove_prefix(indx + 1);
burstTimeRate = std::stoull((std::string)sv);
procs.push_back(Process(procName, arrivalTime, burstTimeCPU, burstTimeIO,
burstTimeRate));
}
return std::move(procs);
}
int main(int argc, char* argv[]) {
Schedulers schedulers;
std::vector<std::string> args(argv + 1, argv + argc);
for (const auto& arg : args) {
if (arg == "sjf") {
schedulers.push_back(Scheduler::SJF);
} else if (arg == "srtf") {
schedulers.push_back(Scheduler::SRTF);
} else if (arg == "rr") {
schedulers.push_back(Scheduler::RR);
} else if (arg == "vrr") {
schedulers.push_back(Scheduler::VRR);
} else {
std::cout << "Invalid Argument: " << arg;
return 1;
}
}
if (schedulers.size() == 0) {
schedulers.push_back(Scheduler::SJF);
}
Processes procs = GetProcs();
Device d;
for (const auto& scheduler : schedulers) {
d.init(procs, {.sched = scheduler, .q = 5});
d.start();
d.debug();
}
return 0;
}