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ios_tracking_usage_description = Your data will be used to provide you a better and personalized ad experience.
@@ -63,6 +66,9 @@ This is your iOS AdMob app ID. An app ID is a unique ID number assigned to your
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### app_id_android
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This is your Android AdMob app ID. An app ID is a unique ID number assigned to your apps when they're added to AdMob. The app ID is used to identify your apps.
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### test_ads_in_debug
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Android only. When set to `1`, the extension enables test ads in non-release builds.
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### app_open_android
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Ad unit to use for App Open ads on Android. If this value is set App Open Ads will be shown when the app is brought to the foreground.
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@@ -76,6 +82,17 @@ Before requesting the unique IDFA string for a device on iOS 14 the application
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Apple documentation: https://developer.apple.com/documentation/apptrackingtransparency?language=objc
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## Mediation (Android)
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For now mediation is supported on Android only. To enable it:
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- Enable the adapters you need in the `[admob]` section of `game.project` (for example `unity_android = 1`).
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- Follow [each network’s official mediation guide](https://developers.google.com/admob/android/mediation/applovin) end-to-end. There is no partial “adapter added but not initialized” state.
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- You must use your own ad unit IDs. Google’s demo IDs only show Google ads and won’t exercise mediation.
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- If something is missing in the dashboard configuration, there may be no logs or Ad Inspector hints; when it is correct it simply reports as working.
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- For testing the AdMob network, set `admob.test_ads_in_debug = 1` to mark the device as a test device in debug builds.
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- The extension supports all officially supported adapters, except for Chartboost.
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