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| 1 | +About the Src/Res/Img/AltBranding directory |
| 2 | +=========================================== |
| 3 | + |
| 4 | +If you are creating a fork of CodeSnip, or a program based on it, then |
| 5 | +the CodeSnip license does not permit you to use the images in the |
| 6 | +`Src/Res/Img/Branding` directory. But, since CodeSnip expects to find |
| 7 | +the files `CodeSnip.ico`, `icon.gif` and `Splash.gif` in that directory, |
| 8 | +simply deleting the images will cause CodeSnip to fail to build. |
| 9 | + |
| 10 | +Alternative versions of the above images are provided in the |
| 11 | +`Src/Res/Img/AltBranding` directory. These files are Public Domain, and |
| 12 | +therefore can be used and modified in derived programs. |
| 13 | + |
| 14 | +Simply copy the image files from the `Src/Res/Img/AltBranding` directory |
| 15 | +into `Src/Res/Img/Branding`, overwriting the existing files. CodeSnip |
| 16 | +can then be built successfully without using the prohibited files. |
| 17 | + |
| 18 | +It is not expected that the images will be used as-is. They are provided |
| 19 | +only as placeholders to enable CodeSnip to build successfully. |
| 20 | +Evetually you may want to edit the images to meet your needs. |
| 21 | +Alternatively, the CodeSnip source could be changed so that the images |
| 22 | +are not required at all. |
| 23 | + |
| 24 | +Because the files are Public Domain, you may relicense any modified |
| 25 | +version as you wish. |
| 26 | + |
| 27 | + |
| 28 | +Information about the files |
| 29 | +--------------------------- |
| 30 | + |
| 31 | +`CodeSnip.ico` |
| 32 | + |
| 33 | + This is the program's main icon. |
| 34 | + |
| 35 | + It contains images at four different resolutions: 16×16, 32×32, 48×48 |
| 36 | + and 256×256 pixels. |
| 37 | + |
| 38 | +`icon.gif` |
| 39 | + |
| 40 | + A 32×32 pixel GIF file that is displayed in the About box. |
| 41 | + |
| 42 | +`Splash.gif` |
| 43 | + |
| 44 | + A 325×155 pixel GIF image that is displayed as a splash screen while |
| 45 | + the program is loading. |
| 46 | + |
| 47 | + The program's version number is overlaid in the bottom quarter of the |
| 48 | + image. |
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