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dropshot fix ☹️
- Fixed Dropshot scaling incorrectly
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items/misc_joker.lua

Lines changed: 5 additions & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -80,7 +80,10 @@ local dropshot = {
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ref_value = "x_mult",
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scalar_value = "Xmult_mod",
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message_key = "a_xmult",
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message_colour = G.C.RED,
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message_colour = G.C.MULT,
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operation = function(ref_table, ref_value, initial, scaling)
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ref_table[ref_value] = initial + scaling * cards
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end,
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})
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return nil, true
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end
@@ -1950,7 +1953,7 @@ local fspinner = {
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ref_table = card.ability.extra,
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ref_value = "chips",
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scalar_value = "chip_mod",
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message_colour = G.C.CHIPS,
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message_colour = G.C.BLUE,
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})
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end
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end

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