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@@ -58,7 +58,7 @@ Supplement:
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1. For `--timeout`, waiting for `PADI` is not included, which allows you to start `pppwn_cpp` before the ps4 is launched.
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2. For `--no-wait-padi`, by default, `pppwn_cpp` will wait for two `PADI` request, according to [TheOfficialFloW/PPPwn/pull/48](https://github.com/TheOfficialFloW/PPPwn/pull/48) this helps to improve stability. You can turn off this feature with this parameter if you don't need it.
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3. For `--wait-after-pin`, according to [SiSTR0/PPPwn/pull/1](https://github.com/SiSTR0/PPPwn/pull/1) set this parameter to `20` helps to improve stability (not work for me).
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3. For `--wait-after-pin`, according to [SiSTR0/PPPwn/pull/1](https://github.com/SiSTR0/PPPwn/pull/1) set this parameter to `20` helps to improve stability (not work for me), this option not used in web interface.
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4. For `--groom-delay`, This is an empirical value. The Python version of pppwn does not set any wait at Heap grooming, but if the C++ version does not add some wait, there is a probability of kernel panic on my ps4. You can set any value within 1-4097 (4097 is equivalent to not doing any wait).
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5. For `--buffer-size`, When running on low-end devices, this value can be set to reduce memory usage. I tested that setting it to 10240 can run normally, and the memory usage is about 3MB. (Note: A value that is too small may cause some packets to not be captured properly)
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