Commit 4d2409f
committed
Change
`.build` was already used by the Meson buildsystem for its build file.
Using a unique file extension for Godot avoids ambiguity and allows
third-party tools to reliably detect its file formats.
The previous file extension is still accepted in the load/save dialog, so
this change is backwards-compatible. The buildsystem doesn't care
about the file extension, so no changes are required on that end..build extension for engine build profiles to .gdbuild
1 parent 6b5b84c commit 4d2409f
1 file changed
+2
-2
lines changed| Original file line number | Diff line number | Diff line change | |
|---|---|---|---|
| |||
866 | 866 | | |
867 | 867 | | |
868 | 868 | | |
869 | | - | |
| 869 | + | |
870 | 870 | | |
871 | 871 | | |
872 | 872 | | |
873 | 873 | | |
874 | 874 | | |
875 | 875 | | |
876 | 876 | | |
877 | | - | |
| 877 | + | |
878 | 878 | | |
879 | 879 | | |
880 | 880 | | |
| |||
0 commit comments