|
2580 | 2580 | Returned by functions that return a format ID if a value is invalid. |
2581 | 2581 | </constant> |
2582 | 2582 | <constant name="NONE" value="0" enum="BreadcrumbMarker"> |
| 2583 | + No breadcrumb marker will be added. |
2583 | 2584 | </constant> |
2584 | 2585 | <constant name="REFLECTION_PROBES" value="65536" enum="BreadcrumbMarker"> |
| 2586 | + During a GPU crash in dev or debug mode, Godot's error message will include [code]"REFLECTION_PROBES"[/code] for added context as to when the crash occurred. |
2585 | 2587 | </constant> |
2586 | 2588 | <constant name="SKY_PASS" value="131072" enum="BreadcrumbMarker"> |
| 2589 | + During a GPU crash in dev or debug mode, Godot's error message will include [code]"SKY_PASS"[/code] for added context as to when the crash occurred. |
2587 | 2590 | </constant> |
2588 | 2591 | <constant name="LIGHTMAPPER_PASS" value="196608" enum="BreadcrumbMarker"> |
| 2592 | + During a GPU crash in dev or debug mode, Godot's error message will include [code]"LIGHTMAPPER_PASS"[/code] for added context as to when the crash occurred. |
2589 | 2593 | </constant> |
2590 | 2594 | <constant name="SHADOW_PASS_DIRECTIONAL" value="262144" enum="BreadcrumbMarker"> |
| 2595 | + During a GPU crash in dev or debug mode, Godot's error message will include [code]"SHADOW_PASS_DIRECTIONAL"[/code] for added context as to when the crash occurred. |
2591 | 2596 | </constant> |
2592 | 2597 | <constant name="SHADOW_PASS_CUBE" value="327680" enum="BreadcrumbMarker"> |
| 2598 | + During a GPU crash in dev or debug mode, Godot's error message will include [code]"SHADOW_PASS_CUBE"[/code] for added context as to when the crash occurred. |
2593 | 2599 | </constant> |
2594 | 2600 | <constant name="OPAQUE_PASS" value="393216" enum="BreadcrumbMarker"> |
| 2601 | + During a GPU crash in dev or debug mode, Godot's error message will include [code]"OPAQUE_PASS"[/code] for added context as to when the crash occurred. |
2595 | 2602 | </constant> |
2596 | 2603 | <constant name="ALPHA_PASS" value="458752" enum="BreadcrumbMarker"> |
| 2604 | + During a GPU crash in dev or debug mode, Godot's error message will include [code]"ALPHA_PASS"[/code] for added context as to when the crash occurred. |
2597 | 2605 | </constant> |
2598 | 2606 | <constant name="TRANSPARENT_PASS" value="524288" enum="BreadcrumbMarker"> |
| 2607 | + During a GPU crash in dev or debug mode, Godot's error message will include [code]"TRANSPARENT_PASS"[/code] for added context as to when the crash occurred. |
2599 | 2608 | </constant> |
2600 | 2609 | <constant name="POST_PROCESSING_PASS" value="589824" enum="BreadcrumbMarker"> |
| 2610 | + During a GPU crash in dev or debug mode, Godot's error message will include [code]"POST_PROCESSING_PASS"[/code] for added context as to when the crash occurred. |
2601 | 2611 | </constant> |
2602 | 2612 | <constant name="BLIT_PASS" value="655360" enum="BreadcrumbMarker"> |
| 2613 | + During a GPU crash in dev or debug mode, Godot's error message will include [code]"BLIT_PASS"[/code] for added context as to when the crash occurred. |
2603 | 2614 | </constant> |
2604 | 2615 | <constant name="UI_PASS" value="720896" enum="BreadcrumbMarker"> |
| 2616 | + During a GPU crash in dev or debug mode, Godot's error message will include [code]"UI_PASS"[/code] for added context as to when the crash occurred. |
2605 | 2617 | </constant> |
2606 | 2618 | <constant name="DEBUG_PASS" value="786432" enum="BreadcrumbMarker"> |
| 2619 | + During a GPU crash in dev or debug mode, Godot's error message will include [code]"DEBUG_PASS"[/code] for added context as to when the crash occurred. |
2607 | 2620 | </constant> |
2608 | 2621 | <constant name="DRAW_DEFAULT_ALL" value="0" enum="DrawFlags" is_bitfield="true"> |
2609 | 2622 | Do not clear or ignore any attachments. |
|
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