Skip to content

Commit 92efcf3

Browse files
committed
Merge pull request godotengine#107270 from SaracenOne/clustered_forward_view_index_fix
Fix crash on custom shaders using `VIEW_INDEX` on Vulkan Clustered Forward Renderer.
2 parents abacf0d + 761d547 commit 92efcf3

File tree

1 file changed

+2
-0
lines changed

1 file changed

+2
-0
lines changed

servers/rendering/renderer_rd/shaders/forward_clustered/scene_forward_clustered.glsl

Lines changed: 2 additions & 0 deletions
Original file line numberDiff line numberDiff line change
@@ -145,6 +145,7 @@ ivec3 multiview_uv(ivec2 uv) {
145145
}
146146
layout(location = 11) out vec4 combined_projected;
147147
#else // USE_MULTIVIEW
148+
#define ViewIndex 0
148149
vec2 multiview_uv(vec2 uv) {
149150
return uv;
150151
}
@@ -919,6 +920,7 @@ ivec3 multiview_uv(ivec2 uv) {
919920
}
920921
layout(location = 11) in vec4 combined_projected;
921922
#else // USE_MULTIVIEW
923+
#define ViewIndex 0
922924
vec2 multiview_uv(vec2 uv) {
923925
return uv;
924926
}

0 commit comments

Comments
 (0)