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// Imports of gltf with texture from outside of res:// folder should end up being copied to res://
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CHECK_MESSAGE(texture->get_path() == "res://gltf_pointing_to_texture_outside_of_res_folder_material_albedo000.png", "Texture not parsed as resource.");
@@ -150,8 +154,10 @@ TEST_CASE("[SceneTree][Node][Editor] Import GLTF with embedded texture, check ho
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