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Export the rendering/renderer/rendering_method.mobile project setting to the AndroidManifest
The AndroidManifest already stores the Godot editor and library versions. The addition of this meta-data allows to identify Godot Android apps that may be subject to renderer specific issues addressed in future versions of the engine.
cmdline.push_back("-Pperform_signing=" + sign_flag); // argument to specify whether the build should be signed.
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cmdline.push_back("-Pcompress_native_libraries=" + compress_native_libraries_flag); // argument to specify whether the build should compress native libraries.
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