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Merge pull request godotengine#101556 from maidopi-usagi/notifier_doc
Fix `visibility_notifier_create` documentation
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doc/classes/RenderingServer.xml

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<description>
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Creates a new 3D visibility notifier object and adds it to the RenderingServer. It can be accessed with the RID that is returned. This RID will be used in all [code]visibility_notifier_*[/code] RenderingServer functions.
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Once finished with your RID, you will want to free the RID using the RenderingServer's [method free_rid] method.
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To place in a scene, attach this mesh to an instance using [method instance_set_base] using the returned RID.
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To place in a scene, attach this notifier to an instance using [method instance_set_base] using the returned RID.
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[b]Note:[/b] The equivalent node is [VisibleOnScreenNotifier3D].
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</description>
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</method>

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