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Merge pull request godotengine#111329 from clayjohn/GLES-disable-PVR-shader-cache
Add all PowerVR devices to the transform feedback shader cache ban list
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drivers/gles3/storage/config.cpp

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@@ -236,7 +236,7 @@ Config::Config() {
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//https://github.com/godotengine/godot/issues/92662#issuecomment-2161199477
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//disable_particles_workaround = false;
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}
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} else if (rendering_device_name == "PowerVR Rogue GE8320") {
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} else if (rendering_device_name.contains("PowerVR")) {
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disable_transform_feedback_shader_cache = true;
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}
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