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| 1 | +/**************************************************************************/ |
| 2 | +/* light_storage.cpp */ |
| 3 | +/**************************************************************************/ |
| 4 | +/* This file is part of: */ |
| 5 | +/* GODOT ENGINE */ |
| 6 | +/* https://godotengine.org */ |
| 7 | +/**************************************************************************/ |
| 8 | +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ |
| 9 | +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ |
| 10 | +/* */ |
| 11 | +/* Permission is hereby granted, free of charge, to any person obtaining */ |
| 12 | +/* a copy of this software and associated documentation files (the */ |
| 13 | +/* "Software"), to deal in the Software without restriction, including */ |
| 14 | +/* without limitation the rights to use, copy, modify, merge, publish, */ |
| 15 | +/* distribute, sublicense, and/or sell copies of the Software, and to */ |
| 16 | +/* permit persons to whom the Software is furnished to do so, subject to */ |
| 17 | +/* the following conditions: */ |
| 18 | +/* */ |
| 19 | +/* The above copyright notice and this permission notice shall be */ |
| 20 | +/* included in all copies or substantial portions of the Software. */ |
| 21 | +/* */ |
| 22 | +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ |
| 23 | +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ |
| 24 | +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ |
| 25 | +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ |
| 26 | +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ |
| 27 | +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ |
| 28 | +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ |
| 29 | +/**************************************************************************/ |
| 30 | + |
| 31 | +#include "light_storage.h" |
| 32 | + |
| 33 | +using namespace RendererDummy; |
| 34 | + |
| 35 | +LightStorage *LightStorage::singleton = nullptr; |
| 36 | + |
| 37 | +LightStorage *LightStorage::get_singleton() { |
| 38 | + return singleton; |
| 39 | +} |
| 40 | + |
| 41 | +LightStorage::LightStorage() { |
| 42 | + singleton = this; |
| 43 | +} |
| 44 | + |
| 45 | +LightStorage::~LightStorage() { |
| 46 | + singleton = nullptr; |
| 47 | +} |
| 48 | + |
| 49 | +bool LightStorage::free(RID p_rid) { |
| 50 | + if (owns_lightmap(p_rid)) { |
| 51 | + lightmap_free(p_rid); |
| 52 | + return true; |
| 53 | + } else if (owns_lightmap_instance(p_rid)) { |
| 54 | + lightmap_instance_free(p_rid); |
| 55 | + return true; |
| 56 | + } |
| 57 | + |
| 58 | + return false; |
| 59 | +} |
| 60 | + |
| 61 | +/* LIGHTMAP API */ |
| 62 | + |
| 63 | +RID LightStorage::lightmap_allocate() { |
| 64 | + return lightmap_owner.allocate_rid(); |
| 65 | +} |
| 66 | + |
| 67 | +void LightStorage::lightmap_initialize(RID p_lightmap) { |
| 68 | + lightmap_owner.initialize_rid(p_lightmap, Lightmap()); |
| 69 | +} |
| 70 | + |
| 71 | +void LightStorage::lightmap_free(RID p_rid) { |
| 72 | + lightmap_set_textures(p_rid, RID(), false); |
| 73 | + lightmap_owner.free(p_rid); |
| 74 | +} |
| 75 | + |
| 76 | +/* LIGHTMAP INSTANCE */ |
| 77 | + |
| 78 | +RID LightStorage::lightmap_instance_create(RID p_lightmap) { |
| 79 | + LightmapInstance li; |
| 80 | + li.lightmap = p_lightmap; |
| 81 | + return lightmap_instance_owner.make_rid(li); |
| 82 | +} |
| 83 | + |
| 84 | +void LightStorage::lightmap_instance_free(RID p_lightmap) { |
| 85 | + lightmap_instance_owner.free(p_lightmap); |
| 86 | +} |
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