Skip to content

Commit ffad49f

Browse files
committed
Merge pull request godotengine#86029 from 0x0ACB/resize_fix
Remove dead code from `DisplayServerWindows::window_set_size`
2 parents 2551986 + 9dd1268 commit ffad49f

File tree

1 file changed

+8
-18
lines changed

1 file changed

+8
-18
lines changed

platform/windows/display_server_windows.cpp

Lines changed: 8 additions & 18 deletions
Original file line numberDiff line numberDiff line change
@@ -1832,24 +1832,6 @@ void DisplayServerWindows::window_set_size(const Size2i p_size, WindowID p_windo
18321832

18331833
int w = p_size.width;
18341834
int h = p_size.height;
1835-
1836-
wd.width = w;
1837-
wd.height = h;
1838-
1839-
#if defined(RD_ENABLED)
1840-
if (rendering_context) {
1841-
rendering_context->window_set_size(p_window, w, h);
1842-
}
1843-
#endif
1844-
#if defined(GLES3_ENABLED)
1845-
if (gl_manager_native) {
1846-
gl_manager_native->window_resize(p_window, w, h);
1847-
}
1848-
if (gl_manager_angle) {
1849-
gl_manager_angle->window_resize(p_window, w, h);
1850-
}
1851-
#endif
1852-
18531835
RECT rect;
18541836
GetWindowRect(wd.hWnd, &rect);
18551837

@@ -4648,6 +4630,14 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA
46484630
// Note: Trigger resize event to update swapchains when window is minimized/restored, even if size is not changed.
46494631
rendering_context->window_set_size(window_id, window.width, window.height);
46504632
}
4633+
#endif
4634+
#if defined(GLES3_ENABLED)
4635+
if (gl_manager_native) {
4636+
gl_manager_native->window_resize(window_id, window.width, window.height);
4637+
}
4638+
if (gl_manager_angle) {
4639+
gl_manager_angle->window_resize(window_id, window.width, window.height);
4640+
}
46514641
#endif
46524642
}
46534643

0 commit comments

Comments
 (0)