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project-task.todo
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60 lines (50 loc) · 1.81 KB
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📦 Project Setup:
☐ Download basic project files
☐ Running project on local web server
☐ Review basic project code
☐ Create Phaser game instance
🌍 Earth + Orbiting Player:
☐ Load assets
☐ Add Earth sprite to center of screen
☐ Add player satellite/turret sprite
☐ Rotate player around Earth using angle + Math.sin/cos
☐ Handle player rotation input (left/right keys)
🔫 Shooting Mechanics:
☐ Create bullet sprite and group
☐ Fire bullet outward from current turret angle
☐ Add cooldown or rate limit to firing
☐ Clean up bullets when off-screen
👾 Enemies & Spawning:
☐ Create enemy sprite and group
☐ Spawn enemies from edges of screen at intervals
☐ Move enemies toward Earth center
☐ Clean up enemies when off-screen or destroyed
☐ Difficulty scaling
☐ Rotate and scale enemies
💥 Collisions:
☐ Detect bullet vs. enemy overlap
☐ Destroy both and play explosion effect or animation
☐ Add score +1 per enemy destroyed
💔 Earth Damage & Game Over:
☐ Detect when enemy collides with Earth
☐ Decrease Earth HP (e.g., from 3 to 0)
☐ Add screen shake or flash when Earth is hit
☐ Add Game Over scene with final score + restart option
📊 UI & Polish:
☐ Display score on screen
☐ Display Earth HP visually (e.g., hearts or bar)
☐ Add title scene (Click to Start)
☐ Add background music and sound effects
☐ Camera fade in/out for scene transitions
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Enhancement Ideas:
☐ weapon power ups
☐ mobile support
☐ other enemy types
☐ high scores
☐ spawn with shield or be invulnerable for period of time
☐ instructions, options, and credits scenes
☐ handle player rotation input (mouse)
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☐ ✔ ✘
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