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| 1 | +// Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 | +// Use of this source code is governed by a BSD-style license that can be |
| 3 | +// found in the LICENSE file. |
| 4 | + |
| 5 | +// Defines base::PathProviderMac which replaces base::PathProviderPosix for Mac |
| 6 | +// in base/path_service.cc. |
| 7 | + |
| 8 | +#include <dlfcn.h> |
| 9 | +#import <Foundation/Foundation.h> |
| 10 | +#include <mach-o/dyld.h> |
| 11 | + |
| 12 | +#include "base/base_paths.h" |
| 13 | +#include "base/compiler_specific.h" |
| 14 | +#include "base/files/file_path.h" |
| 15 | +#include "base/files/file_util.h" |
| 16 | +#include "base/logging.h" |
| 17 | +#include "base/mac/foundation_util.h" |
| 18 | +#include "base/path_service.h" |
| 19 | +#include "base/strings/string_util.h" |
| 20 | +#include "build/build_config.h" |
| 21 | + |
| 22 | +namespace { |
| 23 | + |
| 24 | +void GetNSExecutablePath(base::FilePath* path) { |
| 25 | + DCHECK(path); |
| 26 | + // Executable path can have relative references ("..") depending on |
| 27 | + // how the app was launched. |
| 28 | + uint32_t executable_length = 0; |
| 29 | + _NSGetExecutablePath(NULL, &executable_length); |
| 30 | + DCHECK_GT(executable_length, 1u); |
| 31 | + std::string executable_path; |
| 32 | + int rv = _NSGetExecutablePath( |
| 33 | + base::WriteInto(&executable_path, executable_length), |
| 34 | + &executable_length); |
| 35 | + DCHECK_EQ(rv, 0); |
| 36 | + |
| 37 | + // _NSGetExecutablePath may return paths containing ./ or ../ which makes |
| 38 | + // FilePath::DirName() work incorrectly, convert it to absolute path so that |
| 39 | + // paths such as DIR_SOURCE_ROOT can work, since we expect absolute paths to |
| 40 | + // be returned here. |
| 41 | + *path = base::MakeAbsoluteFilePath(base::FilePath(executable_path)); |
| 42 | +} |
| 43 | + |
| 44 | +// Returns true if the module for |address| is found. |path| will contain |
| 45 | +// the path to the module. Note that |path| may not be absolute. |
| 46 | +bool GetModulePathForAddress(base::FilePath* path, |
| 47 | + const void* address) WARN_UNUSED_RESULT; |
| 48 | + |
| 49 | +bool GetModulePathForAddress(base::FilePath* path, const void* address) { |
| 50 | + Dl_info info; |
| 51 | + if (dladdr(address, &info) == 0) |
| 52 | + return false; |
| 53 | + *path = base::FilePath(info.dli_fname); |
| 54 | + return true; |
| 55 | +} |
| 56 | + |
| 57 | +} // namespace |
| 58 | + |
| 59 | +namespace base { |
| 60 | + |
| 61 | +bool PathProviderMac(int key, base::FilePath* result) { |
| 62 | + switch (key) { |
| 63 | + case base::FILE_EXE: |
| 64 | + GetNSExecutablePath(result); |
| 65 | + return true; |
| 66 | + case base::FILE_MODULE: |
| 67 | + return GetModulePathForAddress(result, |
| 68 | + reinterpret_cast<const void*>(&base::PathProviderMac)); |
| 69 | + case base::DIR_APP_DATA: { |
| 70 | + bool success = base::mac::GetUserDirectory(NSApplicationSupportDirectory, |
| 71 | + result); |
| 72 | +#if defined(OS_IOS) |
| 73 | + // On IOS, this directory does not exist unless it is created explicitly. |
| 74 | + if (success && !base::PathExists(*result)) |
| 75 | + success = base::CreateDirectory(*result); |
| 76 | +#endif // defined(OS_IOS) |
| 77 | + return success; |
| 78 | + } |
| 79 | + case base::DIR_SOURCE_ROOT: |
| 80 | + // Go through PathService to catch overrides. |
| 81 | + if (!PathService::Get(base::FILE_EXE, result)) |
| 82 | + return false; |
| 83 | + |
| 84 | + // Start with the executable's directory. |
| 85 | + *result = result->DirName(); |
| 86 | + |
| 87 | +#if !defined(OS_IOS) |
| 88 | + if (base::mac::AmIBundled()) { |
| 89 | + // The bundled app executables (Chromium, TestShell, etc) live five |
| 90 | + // levels down, eg: |
| 91 | + // src/xcodebuild/{Debug|Release}/Chromium.app/Contents/MacOS/Chromium |
| 92 | + *result = result->DirName().DirName().DirName().DirName().DirName(); |
| 93 | + } else { |
| 94 | + // Unit tests execute two levels deep from the source root, eg: |
| 95 | + // src/xcodebuild/{Debug|Release}/base_unittests |
| 96 | + *result = result->DirName().DirName(); |
| 97 | + } |
| 98 | +#endif |
| 99 | + return true; |
| 100 | + case base::DIR_USER_DESKTOP: |
| 101 | +#if defined(OS_IOS) |
| 102 | + // iOS does not have desktop directories. |
| 103 | + NOTIMPLEMENTED(); |
| 104 | + return false; |
| 105 | +#else |
| 106 | + return base::mac::GetUserDirectory(NSDesktopDirectory, result); |
| 107 | +#endif |
| 108 | + case base::DIR_CACHE: |
| 109 | + return base::mac::GetUserDirectory(NSCachesDirectory, result); |
| 110 | + default: |
| 111 | + return false; |
| 112 | + } |
| 113 | +} |
| 114 | + |
| 115 | +} // namespace base |
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