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lines changed Original file line number Diff line number Diff line change @@ -670,8 +670,8 @@ void idEditEntities::DisplayEntities( void ) {
670670===============================================================================
671671*/
672672
673- idGameEditExt gameEditLocal;
674- idGameEdit * gameEdit = &gameEditLocal;
673+ idGameEditExt gameEditLocal;
674+ idGameEditBase * gameEdit = &gameEditLocal;
675675
676676
677677/*
Original file line number Diff line number Diff line change @@ -126,7 +126,7 @@ unsigned int com_msgID = -1;
126126
127127#ifdef __DOOM_DLL__
128128idGame * game = NULL ;
129- idGameEdit * gameEdit = NULL ;
129+ idGameEditBase * gameEdit = NULL ;
130130#endif
131131
132132// writes si_version to the config file - in a kinda obfuscated way
Original file line number Diff line number Diff line change @@ -397,7 +397,7 @@ class idGameEdit : public idGameEditBase {
397397 virtual void MapEntityTranslate ( const char *name, const idVec3 &v ) const ;
398398};
399399
400- extern idGameEdit * gameEdit;
400+ extern idGameEditBase * gameEdit;
401401
402402// In game script Debugging Support
403403class idGameEditExt : public idGameEdit {
@@ -467,7 +467,7 @@ typedef struct {
467467
468468 int version; // API version
469469 idGame * game; // interface to run the game
470- idGameEdit * gameEdit; // interface for in-game editing
470+ idGameEditBase * gameEdit; // interface for in-game editing
471471
472472} gameExport_t;
473473
Original file line number Diff line number Diff line change @@ -670,8 +670,8 @@ void idEditEntities::DisplayEntities( void ) {
670670===============================================================================
671671*/
672672
673- idGameEditExt gameEditLocal;
674- idGameEdit * gameEdit = &gameEditLocal;
673+ idGameEditExt gameEditLocal;
674+ idGameEditBase * gameEdit = &gameEditLocal;
675675
676676
677677/*
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