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Make sure fade in doesn't mess with dialogs loaded from save (#816)
Discovered this bug while working on the VN-template. When you loaded dialog it will first start the "[No Timeline Specified]" stuff, because the load_from_save() thing waits until "_ready". Then it will overwrite this. But because the fade was triggered before it would switch back and show the "[No Timeline Specified]" again.
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addons/dialogic/Nodes/DialogNode.gd

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@@ -1391,7 +1391,7 @@ func fade_in_dialog(time = 0.5):
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var has_tween = false
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if Engine.is_editor_hint() == false:
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if dialog_faded_in_already == false:
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if dialog_faded_in_already == false and do_fade_in:
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var tween = Tween.new()
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add_child(tween)
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# The tween created ('fade_in_tween_show_time') is also reference for the $TextBubble

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