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.gitignore

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.tmp
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project.godot
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test-scenes
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/dialogic
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/.import
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/default_env.tres
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/icon.png
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/icon.png.import

.vscode/settings.json

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{
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"cSpell.enableFiletypes": [
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"markdown"
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]
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}

CREDITS.md

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Icons made by [Freepik](https://www.flaticon.com/authors/freepik) from [Flaticon](https://www.flaticon.com/).

README.md

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# Dialogic v0.4 ![Godot v3.2](https://img.shields.io/badge/godot-v3.2-%23478cbf)
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# Dialogic v0.5 ![Godot v3.2](https://img.shields.io/badge/godot-v3.2.4-%23478cbf)
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Create dialogs, characters and scenes to display conversations in your Godot games.
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![Screenshot](https://coppolaemilio.com/images/thumbnail/dialogic-2.png)
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![Screenshot](https://coppolaemilio.com/images/dialogic/dialogic05.png)
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## Under development!
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## ⚠️ Under development! ⚠️
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The plugin is not working right now, make sure to follow the repo for the next update.
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## Changelog
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v0.5 - WIP
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- Added new events:
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- Choice
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- End Choice
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- Change Timeline
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- You can now drag and drop events in a timeline
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- Made new icons for the editor tabs
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- Added some tooltips
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- Restructured the events node structure to add indentation
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- Changed event default colors
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v0.4 - Dialogic
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- Changed how the main editor works, instead of being a graphedit it is now an event timeline.
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- Renamed the plugin to Dialogic. Thanks to Òscar for always knowing how to name things.

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