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Copy file name to clipboardExpand all lines: documentation/characters-and-portraits.md
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@@ -43,6 +43,23 @@ The character resource has a number of settings:
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-**Sound Moods:**
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*A sound mood is a folder of sounds, and a random one is played for each letter these characters say. You can have different sound moods for different portraits.*
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#### 1.5 Text Prefix & Suffix
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Applying specific text segments before and after a spoken text by the character allows you to add quotation marks or rich tags.
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If you issue the player [multiple times to advance within a single Text Event](text-effects.md#effect-new-event), each message part will appear with Prefix and Suffix.
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-**Prefix:**
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*Text that appears before character text via the Text Event.*
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-**Suffix:**
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*Text that appears after character text via the Text Event.*
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```admonish info
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Custom tags do not make rich tags work automatically.
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Your Dialogic Style is responsible to support Rich Tags in the Text Box.
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By default, Dialogic's own Style Layers support Rich Tags in the Text Box.
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