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script.js
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590 lines (519 loc) · 24.5 KB
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import "babel-polyfill"
import {
winWidth,
winHeight,
NUMBER_OF_ROWS,
LED_LIGHT_STATES,
layerAtBirth,
initBufferState
} from './js/constants.js';
//js
import * as auxf from './js/auxFunctions.js';
import * as supervisor from './js/supervisor.js';
import * as fetchWeather from './js/fetchWeather.js';
import * as makeSampler from './js/makeSampler.js';
import * as weatherBg from './js/weatherBg.js';
///////////////////////////////
// init visuals and Tone
///////////////////////////////
window.setup = () => {
createCanvas(winWidth, winHeight);
auxf.onScreenLog('Building unique soundscape...');
weatherBg.weatherBgSetup();
}
///////////////////////////////
// initial weather async fetch
///////////////////////////////
window.maincode = selectedCity => {
var api_link = fetchWeather.generateApiLink(selectedCity);
const getWeather = async () => {
var response = await fetch(api_link);
var data = await response.json();
return fetchWeather.drawWeather(data);
}
getWeather().then(data => {
var dataWeather = data;
var backgroundColor = dataWeather.backgroundColor;
console.log(dataWeather)
var layer;
var dummyLayerProps;
var arrayLayers;
var arrayLayerProps = [];
var arraySequences;
var initialLayerDefaults = [];
var rainForecast = ['Rain', 'Drizzle', 'Thunderstorm', 'Tornado'];
var initialPanner = [
//layers
{value: -0.8, direction: 1, max: 0.8, delta: 0.002},
{value: 0.4, direction: -1, max: 0.8, delta: 0.002},
{value: 0.8, direction: -1, max: 0.8, delta: 0.002},
{value: -0.2, direction: 1, max: 0.2, delta: 0.002}
];
var currentPanValue;
var scaleFromForecast = dataWeather.scaleFromForecast.scale;
var currentBaseNote = auxf.getPropFromObj(scaleFromForecast);
var currentScaleArray = scaleFromForecast[currentBaseNote];
var previousScale, newBaseNote;
var neutralExists = false; // used to limit neutral pads to 1
var relativeTimePassed = 0;
var realTimePassed = 0;
var refreshRate = 600 * 1000; //in s*1000
var propertiesBPM = {
temporary: dataWeather.BPMfromWind,
updated: 0,
delta: 0
}
var forecast = dataWeather.forecast;
var pSilenceIncrease = dataWeather.pSilenceIncrease;
var amountLight = dataWeather.amountLight;
var sunRising = dataWeather.sunRising;
var windSpeed = dataWeather.windSpeed;
var windSpeedinKmH = round((windSpeed/1000)*60*60);
var cloudPercent = dataWeather.cloudPercent;
var tempInC = round(dataWeather.tempInC);
var tempInF = round(dataWeather.tempInF);
/////////////////////////////
//check if buffers are loaded
/////////////////////////////
var bufferState = initBufferState;
var bufferCounter = 0;
const isLoaded = (currentValue) => currentValue === true;
const initCycle = setInterval(() => {
for (let i = 0; i < NUMBER_OF_ROWS; i++) {
bufferState[i] = arrayLayers[i].sampler._buffers.loaded;
}
if (bufferState.every(isLoaded)){
console.log('Buffers loaded')
auxf.onScreenLog(`Samples loaded`);
window.draw = function () {
background(backgroundColor);
stroke(255, 255, 255);
//update leds
let currNumSteps, currLed, currSilence;
for (let rowIndex = 0; rowIndex < NUMBER_OF_ROWS; rowIndex++) {
currNumSteps = arrayLayers[rowIndex].numOfSteps;
for (let step = 0; step < currNumSteps; step++) {
currLed = arrayLayers[rowIndex].leds[step];
currSilence = arrayLayers[rowIndex].silenceMod[step];
if (currLed.light == 1 && currSilence == 0 && currLed.counter < 3) {
currLed.changeFillColor(255, 255, 255);
currLed.counter += 1;
} else if (currLed.light == 2 && currLed.counter < 10) {
currLed.changeFillColor(255, 0, 0);
currLed.counter += 1;
} else {
currLed.changeFillColor(0, 0, 0);
currLed.alpha = 0;
currLed.light = 0;
currLed.counter = 0;
}
currLed.display();
}
}
launchWeatherBackground();
}
auxf.startElapsedTime();
scheduleSequence(arraySequences);
Tone.context.resume();
auxf.onScreenLog(`Local temperature feels like ${tempInC}\xB0C (${tempInF}\xB0F)`);
auxf.onScreenLog('~enjoy~');
// backgroundColor = (dataWeather.dayState[2] === 'day') ? 'orange' : 0;
document.getElementById('location').innerHTML = `location: ${dataWeather.fullLocation}`;
document.getElementById('BPM').innerHTML = `BPM: ${dataWeather.BPMfromWind} (windspeed: ${windSpeedinKmH} km/h)`;
document.getElementById('scale').innerHTML = `playing in ${currentBaseNote} ${dataWeather.scaleFromForecast.scaleLabel} (forecast: ${forecast})`;
document.getElementById('fetchtime').innerHTML = `last weather fetch at ${auxf.fixDisplayTime(dataWeather.localTime,0)}:${auxf.fixDisplayTime(dataWeather.localTime,1)} (local)`;
clearInterval(initCycle);
} else {
console.log('Loading samples...');
}
bufferCounter += 1;
if (bufferCounter == 10){
auxf.onScreenLog(`Loading timeout. Refresh page!`);
clearInterval(initCycle);
}
}, 3000);
class Led {
constructor(newX, newY, newDiameter) {
this.x = newX;
this.y = newY;
this.diameter = newDiameter;
this.light = LED_LIGHT_STATES.OFF;
this.alpha = 255;
this.counter = 0;
}
changeFillColor(newRed, newGreen, newBlue) {
this.red = newRed;
this.green = newGreen;
this.blue = newBlue;
}
display() {
fill(color(this.red, this.green, this.blue, this.alpha));
ellipse(this.x, this.y, this.diameter);
strokeWeight(0.5);
}
}
class Layer {
constructor(layerNumber, layerProp) {
this.layerNumber = layerNumber;
this.name = `Layer ${layerNumber}`;
this.notes = [];
this.attackMod = [];
this.releaseMod = [];
this.velMod = [];
this.decayMod = [];
this.silenceMod = [];
this.step = 0;
this.interval = layerProp[layerNumber].interval;
this.direction = layerProp[layerNumber].direction;
this.initOct = auxf.getRandomfromArray(layerProp[layerNumber].startOctave);
this.maxRel = layerProp[layerNumber].maxRelease;
this.pannerPosition = initialPanner[layerNumber].value;
this.minOct = layerProp[layerNumber].minOct;
this.maxOct = layerProp[layerNumber].maxOct;
this.instrument = layerProp[layerNumber].instrument;
this.noteLength = layerProp[layerNumber].noteLength;
this.pSilence = layerProp[layerNumber].pSilence + pSilenceIncrease;
this.numOfSteps = layerProp[layerNumber].numOfSteps;
this.gainDamp = layerProp[layerNumber].gainDamp;
this.mainGain = layerProp[layerNumber].mainGain;
this.maxGain = layerProp[layerNumber].maxGain;
this.reverbValue = layerProp[layerNumber].reverbValue;
this.type = layerProp[layerNumber].type;
this.sampler = makeSampler.makeSampler(this.instrument);
this.panner = new Tone.Panner(this.pannerPosition);
this.reverb = new Tone.Reverb(this.reverbValue);
this.gain = new Tone.Gain(this.mainGain);
this.leds = [];
}
init() {
let newNote = '';
let newAttack, newVel, newDecay, newSilence;
for (let j = 0; j < this.numOfSteps; j++) {
newNote = currentScaleArray[auxf.getRandomNum(0, 6, 0)];
this.notes.push(newNote + this.initOct);
newAttack = 1; //auxf.getRandomNum(1, 2, 0);
this.attackMod.push(newAttack);
this.releaseMod.push(this.maxRel);
newVel = auxf.getRandomNum(0.8, 3, 1);
this.velMod.push(newVel);
newDecay = auxf.getRandomNum(0.08, 0.2, 2);
this.decayMod.push(newDecay);
newSilence = (auxf.getRandomNum(0, 100, 0) <= this.pSilence) ? 1 : 0;
this.silenceMod.push(newSilence);
}
}
connectSampler() {
this.sampler.connect(this.panner);
this.panner.connect(this.gain);
// this.reverb.connect(this.gain);
// this.reverb.generate();
this.gain.toDestination();
}
plugLeds() {
let lateralSpacing, posY, ledDiameter, leftPos, spaceY, fontSize;
let is_fine = matchMedia('(pointer:fine)').matches
if(is_fine){
lateralSpacing = 20;
spaceY = 80;
posY = (this.layerNumber * spaceY) + 180;
ledDiameter = 25;
leftPos = 500;
fontSize = 1;
} else {
lateralSpacing = 0;
spaceY = 130;
posY = (this.layerNumber * spaceY) + 205;
ledDiameter = 40;
leftPos = 820;
fontSize = 3;
}
for (let step = 0; step < this.numOfSteps; step++) {
let posX = leftPos + lateralSpacing * step;
this.leds.push(new Led(posX, posY, ledDiameter));
}
document.getElementById('instrum_labels').style.marginRight = (winWidth/2.2) + 'px';
let volLabel = "vol" + this.layerNumber;
let instrumentLabel = "instrument" + this.layerNumber;
document.getElementById(volLabel).style.fontSize = (ledDiameter/(fontSize*2.5)) + 'px';
document.getElementById(instrumentLabel).style.fontSize = (ledDiameter/(fontSize*1.3)) + 'px';
let volDim = document.getElementById(volLabel).getBoundingClientRect();
let instrumentDim = document.getElementById(instrumentLabel).getBoundingClientRect();
let labelFullSize = instrumentDim.height + volDim.height;
document.getElementById(volLabel).style.marginBottom = spaceY-labelFullSize + 'px';
}
}
class Sequence {
constructor(layer) {
this.layer = layer;
}
onRepeat(time) {
this.layerNumber = this.layer.layerNumber;
this.cstep = this.layer.step % this.layer.numOfSteps;
this.note = this.layer.notes[this.cstep];
this.vel = this.layer.velMod[this.cstep];
this.gain = this.layer.gain.gain.value;
// this.layer.synth.envelope.attack = this.layer.attackMod[this.cstep];
// this.layer.synth.envelope.release = this.layer.releaseMod[this.cstep];
this.layer.sampler.attack = this.layer.attackMod[this.cstep];
this.layer.sampler.release = this.layer.releaseMod[this.cstep];
this.leds = this.layer.leds[this.cstep];
this.interval = this.layer.interval;
this.noteLength = this.layer.noteLength;
this.gainDamp = this.layer.gainDamp;
this.maxGain = this.layer.maxGain;
this.atBirth = layerAtBirth[this.layerNumber];
// note velocity damping
if (this.vel > 0.0001 && this.atBirth == 0) {
this.silentStep = this.layer.silenceMod[this.cstep];
if (this.silentStep == 1) {
// trigger a note with velocity 0 (silence)
this.layer.sampler.triggerAttackRelease(this.note, this.noteLength, time, 0);
} else {
// trigger a note immediatly and trigger release after 1/16 measures
this.layer.sampler.triggerAttackRelease(this.note, this.noteLength, time, this.vel);
}
// trigger led
this.leds.light = LED_LIGHT_STATES.ON;
this.leds.alpha = lerp(0, 255, this.vel / 2);
// reduce velocity
this.layer.velMod[this.cstep] = this.vel - this.layer.decayMod[this.cstep];
} else if (this.vel <= 0.0001 && this.atBirth == 0) {
// when a note's velocity reaches zero
this.layer.velMod[this.cstep] = 0;
assignNote(this.layer, this.cstep, this.layer.minOct, this.layer.maxOct, dataWeather.scaleFromForecast.mood);
this.note = this.layer.notes[this.cstep];
this.vel = this.layer.velMod[this.cstep];
this.silentStep = this.layer.silenceMod[this.cstep];
// play it right after it's assigned
if (this.silentStep == 1) {
this.layer.sampler.triggerAttackRelease(this.note, this.noteLength, time, 0);
} else {
this.layer.sampler.triggerAttackRelease(this.note, this.noteLength, time, this.vel);
}
// trigger led
this.leds.light = LED_LIGHT_STATES.NEW;
this.leds.alpha = 255;
}
// layer gain damping
// gets triggered at the end of the layer
if (this.cstep == this.layer.notes.length - 1) {
if (this.layer.sampler.loaded == true && this.atBirth == 1) {
//check if new buffers are loaded
layerAtBirth[this.layerNumber] = 0;
}
if (this.layer.gain.gain.value > this.gainDamp && this.layer.direction == -1) {
//gain decrease
this.layer.gain.gain.value = this.gain - this.gainDamp;
} else if (this.layer.gain.gain.value < this.layer.maxGain && this.layer.direction == 1) {
//gain increase
this.layer.gain.gain.value = this.gain + this.gainDamp;
if (this.layer.gain.gain.value >= this.layer.maxGain) {
this.layer.direction = -1;
}
} else {
for (let i = 0; i < this.layer.velMod.length; i++) {
this.layer.velMod[i] = 0;
}
// to execute when gain dies out
layerAtBirth[this.layerNumber] = 1;
arrayLayers[this.layerNumber] = generateFreshLayer(this.layerNumber);
// old buffers clean up
this.layer.sampler.dispose();
this.layer.panner.dispose();
this.layer.reverb.dispose();
this.layer.gain.dispose();
this.layer = arrayLayers[this.layerNumber];
console.log(this.layer);
auxf.onScreenLog(`${this.layer.name} rebirth as ${this.layer.instrument}`);
console.log(`${this.layer.name} rebirth as ${this.layer.instrument}`);
auxf.instrumentLabelUpdate(this.layerNumber, this.layer.instrument);
}
}
// gets triggered at the beginning of the layer
if (this.cstep == 0) {
auxf.instrumentLabelUpdate(this.layerNumber, this.layer.instrument);
auxf.instrumentVolumeUpdate(this.layerNumber, this.gain, this.maxGain);
}
// gets triggered every second
if (auxf.timeElapsedMs % 1000 < realTimePassed) {
// smooth shift of BPM
if (Math.round(Tone.Transport.bpm.value) != propertiesBPM.temporary){
propertiesBPM.updated = Math.round(Tone.Transport.bpm.value + propertiesBPM.delta);
Tone.Transport.bpm.value = propertiesBPM.updated;
document.getElementById('BPM').innerHTML = `BPM: ${propertiesBPM.updated} (windspeed: ${windSpeedinKmH} km/h)`;
}
// bounce pan back and forth
for (let _layNum = 0; _layNum < NUMBER_OF_ROWS; _layNum++) {
//round pan value to the first decimal
currentPanValue = Math.round(arrayLayers[_layNum].panner.pan.value * 100) / 100
if (currentPanValue != (initialPanner[_layNum].max * initialPanner[_layNum].direction)){
if (initialPanner[_layNum].direction > 0){arrayLayers[_layNum].panner.pan.value += initialPanner[_layNum].delta;}
else {arrayLayers[_layNum].panner.pan.value -= initialPanner[_layNum].delta;}
} else {
initialPanner[_layNum].direction *= -1;
}
}
}
// gets triggered every x seconds (see refreshRate)
if (auxf.timeElapsedMs % refreshRate < relativeTimePassed) {
// scale change overtime
previousScale = scaleFromForecast;
// re-fetch weather conditions
getWeather().then(data => {
dataWeather = data;
backgroundColor = dataWeather.backgroundColor;
console.log(dataWeather);
//update weather data
forecast = dataWeather.forecast;
scaleFromForecast = dataWeather.scaleFromForecast.scale;
pSilenceIncrease = dataWeather.pSilenceIncrease;
amountLight = dataWeather.amountLight;
sunRising = dataWeather.sunRising;
windSpeed = dataWeather.windSpeed;
windSpeedinKmH = round((windSpeed/1000)*60*60);
propertiesBPM.temporary = dataWeather.BPMfromWind;
propertiesBPM.delta = (Tone.Transport.bpm.value < propertiesBPM.temporary) ? 1 : -1;
auxf.onScreenLog(`BPM set to ${dataWeather.BPMfromWind}`);
cloudPercent = dataWeather.cloudPercent;
tempInC = round(dataWeather.tempInC);
tempInF = round(dataWeather.tempInF);
auxf.onScreenLog(`Local temperature feels like ${tempInC}\xB0C (${tempInF}\xB0F)`);
// update scale from forecast (circle of fifths transition)
newBaseNote = auxf.scaleTransition(previousScale, currentBaseNote, scaleFromForecast);
currentBaseNote = newBaseNote;
currentScaleArray = scaleFromForecast[currentBaseNote];
document.getElementById('scale').innerHTML = `playing in ${currentBaseNote} ${dataWeather.scaleFromForecast.scaleLabel} (forecast: ${forecast})`;
document.getElementById('fetchtime').innerHTML = `last weather fetch at ${auxf.fixDisplayTime(dataWeather.localTime,0)}:${auxf.fixDisplayTime(dataWeather.localTime,1)} (local)`;
auxf.onScreenLog(`Scale switched to ${currentBaseNote} ${dataWeather.scaleFromForecast.scaleLabel}`);
//update weather background
launchWeatherBackground();
}).catch(() => {
console.log("Failed to re-fetch weather data");
auxf.onScreenLog('Weather fetch failed, check internet connection');
});
}
realTimePassed = auxf.timeElapsedMs % 1000;
relativeTimePassed = auxf.timeElapsedMs % refreshRate;
this.layer.step++;
}
}
///////////////////////////////
// initial Layer setup commands
///////////////////////////////
function generateInitialLayerDefaults() {
for (let layNum = 0; layNum < NUMBER_OF_ROWS; layNum++) {
dummyLayerProps = supervisor.instrumentDecider(layNum, forecast, neutralExists);
if(dummyLayerProps.type == 'neutral'){neutralExists = true;}
initialLayerDefaults.push(dummyLayerProps);
}
return initialLayerDefaults
}
function generateLayers(arrayLayerProps) {
return Array.from({
length: NUMBER_OF_ROWS
}, (_, idx) => {
layer = new Layer(idx, arrayLayerProps);
layer.init();
// layer.connectWires();
layer.connectSampler();
layer.plugLeds();
return layer
});
}
function generateSequence(arrayLayers) {
return Array.from({
length: NUMBER_OF_ROWS
}, (_, idx) => {
var sequence = new Sequence(arrayLayers[idx]);
return sequence
});
}
function scheduleSequence(arraySequences) {
arraySequences.forEach(s => {
Tone.Transport.scheduleRepeat(time => s.onRepeat(time), s.layer.interval);
});
}
arrayLayerProps = generateInitialLayerDefaults();
arrayLayers = generateLayers(arrayLayerProps);
console.log(arrayLayers)
arraySequences = generateSequence(arrayLayers);
//console.log(arraySequences)
Tone.Transport.bpm.value = dataWeather.BPMfromWind;
///////////////////////////////
// dynamic Layer setup commands
///////////////////////////////
function generateFreshLayer(layerNumToReplace) {
neutralExists = false;
for (let i = 0; i < NUMBER_OF_ROWS; i++) {
if (layerNumToReplace != i && arrayLayers[i].type == 'neutral'){neutralExists = true;}
}
dummyLayerProps = supervisor.instrumentDecider(layerNumToReplace, forecast, neutralExists);
dummyLayerProps.direction = 1;
dummyLayerProps.mainGain = 0;
arrayLayerProps[layerNumToReplace] = dummyLayerProps;
layer = new Layer(layerNumToReplace, arrayLayerProps);
layer.init();
// layer.connectWires();
layer.connectSampler();
layer.plugLeds();
return layer
}
function assignNote(currLayer, currStep, minOct, maxOct, forcedMood) {
let newNote, newOctave, prevStep, prevNote, prevOct;
if (auxf.getRandomNum(0, 100, 0) <= currLayer.pSilence) {
auxf.onScreenLog(`silence to ${currLayer.name} position ${currStep}`);
currLayer.silenceMod[currStep] = 1;
currLayer.velMod[currStep] = auxf.getRandomNum(1, 2, 0);
} else {
newNote = currentScaleArray[auxf.getRandomNum(0, 6, 0)];
newOctave = auxf.getRandomNum(minOct, maxOct, 0);
prevStep = (currStep == 0) ? currLayer.numOfSteps - 1 : currStep - 1;
prevNote = currLayer.notes[prevStep]; //includes Oct
prevOct = prevNote.slice(-1);
if (newOctave == prevOct && forcedMood == 'happy') {
if (prevNote.charAt(0) == 'G') {
if (newOctave < maxOct) {
newOctave += 1;
}
} else {
while (newNote < prevNote) {
newNote = currentScaleArray[auxf.getRandomNum(0, 6, 0)];
}
}
} else if (newOctave == prevOct && forcedMood == 'sad') {
if (prevNote.charAt(0) == 'A') {
if (newOctave > minOct) {
newOctave -= 1;
}
} else {
while (newNote > prevNote) {
newNote = currentScaleArray[auxf.getRandomNum(0, 6, 0)];
}
}
}
auxf.onScreenLog(`${newNote}${newOctave} to ${currLayer.name} position ${currStep}`);
currLayer.notes[currStep] = newNote + newOctave.toString();
currLayer.silenceMod[currStep] = 0;
currLayer.velMod[currStep] = auxf.getRandomNum(1, 2, 0);
}
}
function launchWeatherBackground() {
if (rainForecast.includes(forecast)) {
weatherBg.rainBgDraw();
} else if (forecast == 'Clear') {
weatherBg.clearBgDraw(backgroundColor, amountLight, sunRising, windSpeed, tempInC);
} else if (forecast == 'Clouds') {
weatherBg.cloudBgDraw(windSpeed, cloudPercent);
} else if (forecast == 'Snow') {
weatherBg.snowBgDraw();
} else {
weatherBg.cloudBgDraw(windSpeed, cloudPercent);
}
}
}).catch((err) => {
console.log(err)
alert('An unexpected error occured! Please refresh.');
auxf.onScreenLog('An unexpected error occured!')
auxf.onScreenLog('Please refresh')
});
}