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The Social SDK provides the helper method [`Client::GetDefaultPresenceScopes`], which returns `openid sdk.social_layer_presence`,
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that you can use when setting up your OAuth2 flow, for integrations that only needs the above functionality.
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that you can use when setting up your OAuth2 flow, for integrations that only need the above functionality.
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:::warn
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With only the default presence scopes, your game will not be able to use any of the limited access
@@ -120,7 +120,7 @@ communications features.
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### Default Communication Scopes
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The communications features are currently available but have limited access. Those features **require** the following scope
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The communications features are currently available but have limited access. Those features **require** the scope
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of `sdk.social_layer`, which includes the `sdk.social_layer_presence` scope but also allows your app to use those limited features on behalf of the user.
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