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docs/change-log/2025-06-05-discord-social-sdk-1.3.md

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@@ -17,7 +17,7 @@ A new release of the Discord Social SDK is now available, with the following upd
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- [`Client::SetSpeakerMode`] is now deprecated. Unless [`Client::SetEngineManagedAudioSession`] is used, audio routing will be handled automatically by the SDK
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#### Android
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- Fixed routing of game and voice audio when external audio devices are connected and/or disconnected. [`Client:SetEngineManagedAudioSession`] has been added to communicate that the SDK should not manage audio routing and automatically enter and leave `MODE_IN_COMMUNICATION` when joining and leaving calls.
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- Fixed routing of game and voice audio when external audio devices are connected and/or disconnected. [`Client::SetEngineManagedAudioSession`] has been added to communicate that the SDK should not manage audio routing and automatically enter and leave `MODE_IN_COMMUNICATION` when joining and leaving calls.
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- Fixed an issue with the Authorize method when a device configuration change needs to restart the activity
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#### iOS

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