You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Copy file name to clipboardExpand all lines: docs/change-log/2025-09-26-discord-social-sdk-1.6.md
+1-1Lines changed: 1 addition & 1 deletion
Display the source diff
Display the rich diff
Original file line number
Diff line number
Diff line change
@@ -14,7 +14,7 @@ A new release of the Discord Social SDK is now available, with the following upd
14
14
15
15
**This release adds features to support upcoming Discord experiments that will enhance how games integrate with user profiles and authentication:**
16
16
17
-
-**Game Profile Integration**: New functionality to display game data on Discord user profiles. This includes `UserApplicationProfile` support with two new methods: [`Client::GetUserApplicationProfiles`] and [`Client::GetUserApplicationProfilesNoLock`] on the Users class, which retrieve game identity data from external authentication providers.
17
+
-**Game Profile Integration**: New functionality to display game data on Discord user profiles. This includes `UserApplicationProfile` support with two new methods: `Client::GetUserApplicationProfiles` and `Client::GetUserApplicationProfilesNoLock` on the Users class, which retrieve game identity data from external authentication providers.
18
18
-**In-Discord Authentication Flow**: Support for users to start account linking directly from Discord (rather than having to initiate it from within your game). Added [`Client::RegisterAuthorizeRequestCallback`] and [`Client::RemoveAuthorizeRequestCallback`] methods to handle authentication requests that originate from various Discord entry points. These functions support upcoming Discord client experiments that will be gradually rolled out to users over time.
0 commit comments