[Modals] Add description
or details
property
#4783
Unanswered
Skillz4Killz
asked this question in
API Feature Requests & Ideas
Replies: 1 comment
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Dupe #4607? |
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Hello 👋
Problem:
For example, if I wanted to make a feedback modal to request users send a bug report on a game and one of the questions in the modal was:
Original:
What is your in-game player ID (found ingame on the bottom of Settings>General).
This small but simple question is 80 characters and the max allowed is 45. That is almost 2x the allowed amount.Attempt 2: Okay let's try and dumb down the question to make it less clear but hopefully most users can understand.
'In-game player ID (found ingame on the bottom of Settings>General).
Nope still too big.Attempt 3: Keep dumbing it down...
Player ID (found ingame on the bottom of Settings>General).
NOPE. Still too big.Attempt 4:
In-game player ID
Nice that fits. But now i have a little extra room so I will make a little clearer.Attempt 5:
What is your in-game player ID?
Alrighty that fits but i have a little extra space still. What if i try adding a bit more.Attempt 6:
What is your in-game player ID? (Settings>General)
NOPE! Too big again.Final: We finally end up at
What is your in-game player ID?
But this still lacks helpful information to users of showing where to find this player id.I can barely provide enough details in the question(label) to make it sensible to some users. The problem worsens that even if i do change it like this i can't exactly make sure that this question will remain under 45 characters in all languages i need to translate it to. So I have to repeat this problem with each translation.
Possible Solution
Would it be possible to add a new property to modals or even some other solution that allows us to provide a longer description. I can't even fully ask a question with limit of 45 characters per label. TBF i understand why the label is 45 and it makes sense to me. I don't think it should be increased unless some changes are done to font size and capitalizing etc... However, i feel that more wiggle room is necessary to better explain to users what it is that is needed exactly. Even if that meant something like a icon that when clicked/tapped showed the details to the user.
This current experience is very painful not only for developing it but also as a user experience. Another solution is to split the 10 questions in the bug report modal into 1 per modal and having users press a button to start new modal each time. I can then use the title and label to increase my characters but that just worsens the user experience. I believe that goes against the intended goals for improving user experience with the new interactions api
Thank You
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