diff --git a/docs/discord-social-sdk/development-guides/account-linking-on-consoles.mdx b/docs/discord-social-sdk/development-guides/account-linking-on-consoles.mdx index 7f75ab9d05..e82cef5a5c 100644 --- a/docs/discord-social-sdk/development-guides/account-linking-on-consoles.mdx +++ b/docs/discord-social-sdk/development-guides/account-linking-on-consoles.mdx @@ -49,6 +49,10 @@ Console users cannot authenticate via a web browser. Instead, they follow these The SDK can manage this process automatically or allow manual token handling. +:::info +The OAuth2 flow requires a user's account to be verified +::: + ![Authorization screen from using OpenAuthorizeDeviceScreen and GetTokenFromDevice](images/social-sdk/development-guides/authorize_device.webp) --- diff --git a/docs/discord-social-sdk/development-guides/account-linking-with-discord.mdx b/docs/discord-social-sdk/development-guides/account-linking-with-discord.mdx index a369db9faa..602c913aa5 100644 --- a/docs/discord-social-sdk/development-guides/account-linking-with-discord.mdx +++ b/docs/discord-social-sdk/development-guides/account-linking-with-discord.mdx @@ -43,6 +43,10 @@ OAuth2 is the standard authentication flow that allows users to sign in using th - Access Token, which is valid for ~7 days - Refresh Token, used to obtain a new access token +:::info +The OAuth2 flow requires a user's account to be verified +::: + ### OAuth2 using the Discord Social SDK - If the Discord client has [overlay support](https://support.discord.com/hc/en-us/articles/217659737-Game-Overlay-101) (Windows only), the OAuth2 login modal appears in your game instead of opening a browser.