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Release 2.0 Alpha 2
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Master/NucleusGaming/IO/Logging/LogManager.cs

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@@ -36,7 +36,6 @@ public LogManager()
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logStream = File.OpenWrite(GetLogPath());
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logStream.Position = logStream.Length; // keep writing from where we left
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writer = new StreamWriter(logStream);
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}
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