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fix: Fixes ethernal bug in webhook blueprint
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console.log("Hi, I am a script loaded from team module");
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const path = require('path');
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module.exports = {
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entry: path.resolve(__dirname, './scripts.js'),
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output: {
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filename: 'webhook.bundle.js',
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path: path.resolve(__dirname, '../dist'),
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},
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resolve: {
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fallback: {
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"fs": false
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}
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},
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mode: 'development',
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};

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