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[FEATURE] Use the modkey for scout_secondary #2

@dizzyf00d

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@dizzyf00d

Is your feature request related to a problem? Please describe.
You need to go to the script files to manually edit scout_secondary if you change secondary weapon (e.g. from winger to mad milk).

Describe the solution you'd like
Make scout_secondary use the Modkey to switch between modes.

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