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24 Update Artha's abstract and video
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2024/index.html

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@@ -590,10 +590,10 @@ <h1>Schedule</h1>
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Duration: 40 Minutes<br>
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<div class="talklinks">
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<a href="./slides/artha.pdf">Slides (PDF)</a>
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<a href="https://www.youtube.com/live/AzezZhvIyS4?si=J3_beKoVryBG6Cxq&t=21126">Video</a>
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<a href="https://youtu.be/utUOBjFyIHw">Video</a>
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</div>
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<p>Fluid is a library for building general purpose graphical interfaces. To communicate the desired layout and style to the program, a common language has to be used. I will compare solutions used in different frameworks, explain D's advantages in declarative API design, and its significance for user interface programming.</p>
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<p>Fluid is a library for building general purpose graphical interfaces. To communicate the desired layout and style to the program, a common language has to be used. Artha compares solutions used in different frameworks, explains D's advantages in declarative API design, and its significance for user interface programming.</p>
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</div>
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<div>
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<p class="bio w3-card">I am a hobbyist programmer with strong interest in user interface design, especially in regards to BBS, social media and multiplayer games. Since around 2015 I&#8217;ve been exploring various solutions, most importantly Android UI, web apps, and Godot Engine, in order to find the most suitable for my use cases. I started using D around 2021, which is when I initially created Fluid.</p>

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