You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
SharedGL is an OpenGL 4.6 implementation that enables 3D acceleration for Windows and Linux guests within QEMU/KVM by streaming OpenGL commands over shared memory or sockets.
5
+
SharedGL is an OpenGL 4.6 implementation that enables 3D acceleration for Windows and Linux guests within QEMU/KVM by streaming OpenGL commands over shared memory or sockets.*(The network feature isn't bound to QEMU, allowing users to stream OpenGL over LAN!)*
6
6
7
7
<detailsopen>
8
8
<summary>Click to hide: Preview</summary>
@@ -113,7 +113,7 @@ Variables labeled with `host` get their values from the host/server when their o
113
113
|-|-|-|-|
114
114
| SGL_WINED3D_DONT_VFLIP | Boolean | false | If running a DirectX application via WineD3D, ensure this variable is set to `true` in order for the application to render the framebuffer in the proper orientation. Only available for Windows clients. |
115
115
| SGL_NETWORK_ENDPOINT | Ip:Port | | If networking is enabled, this environment variable must exist on the guest. Available for both Windows and Linux clients. |
116
-
| SGL_RUN_WITH_LOW_PRIORITY | Boolean | false | Potentially imrpove performance by setting the process priority to low / `IDLE_PRIORITY_CLASS`; applications will run smoother as the kernel is given more CPU time. This benefits those with a VCPU count lower than the hosts or if using the network feature. Only available for Windows clients. |
116
+
| SGL_RUN_WITH_LOW_PRIORITY | Boolean | false | Potentially improve performance by setting the process priority to low / `IDLE_PRIORITY_CLASS`; applications will run smoother as the kernel is given more CPU time. This benefits those with a VCPU count lower than the hosts or if using the network feature. Only available for Windows clients. |
117
117
| GL_VERSION_OVERRIDE | Digit.Digit | `host` | Override the OpenGL version on the client side. Available for both Windows and Linux clients. |
118
118
| GLX_VERSION_OVERRIDE | Digit.Digit | 1.4 | Override the GLX version on the client side. Only available for Linux clients. |
119
119
| GLSL_VERSION_OVERRIDE | Digit.Digit | | Override the GLSL version on the client side. Available for both Windows and Linux clients. |
0 commit comments