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Merge pull request #2 from Icegrave0391/master
add glimpl_submit() before a stateful command glGetUniformSubroutineuiv
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src/client/glimpl.c

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@@ -8595,6 +8595,7 @@ void glGetUniformSubroutineuiv(GLenum shadertype, GLint location, GLuint* params
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pb_push(shadertype);
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pb_push(location);
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glimpl_submit();
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*params = pb_read(SGL_OFFSET_REGISTER_RETVAL_V);
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}
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