diff --git a/game.js b/game.js index 4f0a717..06694be 100644 --- a/game.js +++ b/game.js @@ -436,6 +436,7 @@ Ship = function () { }; this.collision = function (other) { + /* SFX.explosion(); Game.explosionAt(other.x, other.y); Game.FSM.state = 'player_died'; @@ -443,6 +444,7 @@ Ship = function () { this.currentNode.leave(this); this.currentNode = null; Game.lives--; + */ }; };