Commit 3d4ec3a
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build: fix segfault with nil refs in multi-platform target dependencies
When building multi-platform images with bake where target contexts
reference other targets, a segmentation fault occurred when calling
ToState() on nil references in the Refs map.
This occurs with platform-independent builds (e.g., "FROM scratch")
where BuildKit optimizes by not materializing separate references for
identical content across platforms, resulting in nil entries in the Refs map.
The fix adds a nil check to skip nil references, consistent with how
BuildKit's own code handles such cases.
Fixes #3508
Signed-off-by: GitHub Copilot <noreply@github.com>
Signed-off-by: Orgad Shaneh <orgad.shaneh@audiocodes.com>1 parent 606e9d1 commit 3d4ec3a
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