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Updated fixtures.
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test/fixtures/dox.json

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"type": "method",
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"name": "exports.escape",
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"description": "Escape the given `html`.",
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"empty": false,
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"params": "html",
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"tags": {
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"example": [

test/fixtures/facade.json

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"type": "function",
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"name": "Facade",
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"description": "Creates a new Facade.js object with either a preexisting canvas tag or a unique name, width, and height.",
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"empty": false,
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"params": "[canvas, width, height]",
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"tags": {
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"example": [
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"type": "method",
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"name": "Facade.addToStage",
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"description": "Draws a Facade.js entity (or multiple entities) to the stage.",
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"empty": false,
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"params": "obj[, options]",
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"tags": {
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"example": [
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"type": "method",
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"name": "Facade.Polygon",
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"description": "Create a polygon object. Inherits all methods from <b>Facade.Entity</b>.\n\n```\nvar polygon = new Facade.Polygon({\n x: 0,\n y: 0,\n points: [ [100, 0], [200, 100], [100, 200], [0, 100] ],\n lineWidth: 10,\n strokeStyle: '#333E4B',\n fillStyle: '#1C73A8',\n anchor: 'top/left'\n});\n```",
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"empty": false,
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"params": "[options]",
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"tags": {
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"example": [],
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"type": "method",
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"name": "Facade.Polygon._defaultOptions",
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"description": "Returns a default set of options common to all Facade.js polygon entities.",
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"empty": false,
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"params": "updated",
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"tags": {
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"example": [
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"type": "method",
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"name": "Facade.Polygon._draw",
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"description": "Renders a polygon entity to a canvas.",
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"empty": false,
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"params": "facade, options, metrics",
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"tags": {
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"example": [

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