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FollowButton.tsx
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191 lines (180 loc) · 4.86 KB
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import { ConnectionHandler, graphql } from "relay-runtime";
import { Show } from "solid-js";
import { createFragment, createMutation } from "solid-relay";
import { Button } from "~/components/ui/button.tsx";
import { showToast } from "~/components/ui/toast.tsx";
import { useViewer } from "~/contexts/ViewerContext.tsx";
import { useLingui } from "~/lib/i18n/macro.d.ts";
import type { FollowButton_actor$key } from "./__generated__/FollowButton_actor.graphql.ts";
import type { FollowButton_followActor_Mutation } from "./__generated__/FollowButton_followActor_Mutation.graphql.ts";
import type { FollowButton_unfollowActor_Mutation } from "./__generated__/FollowButton_unfollowActor_Mutation.graphql.ts";
import { RemoteFollowButton } from "./RemoteFollowButton.tsx";
export interface FollowButtonProps {
$actor: FollowButton_actor$key;
onFollowed?: () => void;
}
const followActorMutation = graphql`
mutation FollowButton_followActor_Mutation(
$input: FollowActorInput!
$connections: [ID!]!
) {
followActor(input: $input) {
__typename
... on FollowActorPayload {
followee {
id
viewerFollows
followers { totalCount }
}
follower @appendNode(
connections: $connections
edgeTypeName: "ActorFollowersConnectionEdge"
) {
id
followees { totalCount }
}
}
... on InvalidInputError {
inputPath
}
... on NotAuthenticatedError {
notAuthenticated
}
}
}
`;
const unfollowActorMutation = graphql`
mutation FollowButton_unfollowActor_Mutation(
$input: UnfollowActorInput!
$connections: [ID!]!
) {
unfollowActor(input: $input) {
__typename
... on UnfollowActorPayload {
followee {
id
viewerFollows
followers { totalCount }
}
follower {
id @deleteEdge(connections: $connections)
followees { totalCount }
}
}
... on InvalidInputError {
inputPath
}
... on NotAuthenticatedError {
notAuthenticated
}
}
}
`;
export function FollowButton(props: FollowButtonProps) {
const { t } = useLingui();
const viewer = useViewer();
const actor = createFragment(
graphql`
fragment FollowButton_actor on Actor {
id
handle
rawName
isViewer
viewerFollows
followsViewer
}
`,
() => props.$actor,
);
const [followActor] = createMutation<FollowButton_followActor_Mutation>(
followActorMutation,
);
const [unfollowActor] = createMutation<FollowButton_unfollowActor_Mutation>(
unfollowActorMutation,
);
const handleClick = () => {
const actorData = actor();
if (!actorData) return;
const connectionId = ConnectionHandler.getConnectionID(
actorData.id,
"ActorFollowerList_followers",
);
const variables = {
input: { actorId: actorData.id },
connections: [connectionId],
};
if (actorData.viewerFollows) {
unfollowActor({
variables,
onCompleted(response) {
if (
response.unfollowActor.__typename === "NotAuthenticatedError"
) {
showToast({
title: t`You must be signed in`,
variant: "destructive",
});
}
},
onError() {
showToast({
title: t`Failed to unfollow`,
variant: "destructive",
});
},
});
} else {
followActor({
variables,
onCompleted(response) {
if (response.followActor.__typename === "NotAuthenticatedError") {
showToast({
title: t`You must be signed in`,
variant: "destructive",
});
} else if (
response.followActor.__typename === "FollowActorPayload"
) {
props.onFollowed?.();
}
},
onError() {
showToast({
title: t`Failed to follow`,
variant: "destructive",
});
},
});
}
};
return (
<Show when={actor()}>
{(actor) => (
<Show when={!actor().isViewer}>
<Show
when={viewer.isAuthenticated()}
fallback={
<RemoteFollowButton
actorHandle={actor().handle}
actorName={actor().rawName}
/>
}
>
<Button
variant={actor().viewerFollows ? "outline" : "default"}
size="sm"
class="cursor-pointer"
onClick={handleClick}
>
{actor().viewerFollows
? t`Unfollow`
: actor().followsViewer
? t`Follow Back`
: t`Follow`}
</Button>
</Show>
</Show>
)}
</Show>
);
}