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phenninghaileymckdotnet-maestro[bot]ilonatommyMackinnonBuck
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FI main to release/10.0 (#3325)
* add comments * [main] Update dependencies from dotnet/arcade (#3198) * Update dependencies from https://github.com/dotnet/arcade build 20250905.5 Microsoft.DotNet.Arcade.Sdk From Version 11.0.0-beta.25453.1 -> To Version 11.0.0-beta.25455.5 * Update dependencies from https://github.com/dotnet/arcade build 20250907.1 Microsoft.DotNet.Arcade.Sdk From Version 11.0.0-beta.25453.1 -> To Version 11.0.0-beta.25457.1 --------- Co-authored-by: dotnet-maestro[bot] <dotnet-maestro[bot]@users.noreply.github.com> * bump package versions in sh scripts (#3196) * add comments (#3193) * bump NuGet package versions in install scripts (#3191) * add comments (#3195) * add comments (#3194) * Update scaffolding package version to RC2 (#3201) * Update scaffolding package version to RC2 * update DotNetScaffold props * Update dependencies from https://github.com/dotnet/arcade build 20250908.3 (#3205) Microsoft.DotNet.Arcade.Sdk From Version 11.0.0-beta.25457.1 -> To Version 11.0.0-beta.25458.3 Co-authored-by: dotnet-maestro[bot] <dotnet-maestro[bot]@users.noreply.github.com> * bump backupDotNetScaffoldVersion to 10.0.0 (#3202) * change the application name from "dotnet-scaffold" to "dotnet scaffold" (#3203) * remove second arcade folder (#3206) * Update dependencies from https://github.com/dotnet/arcade build 20250909.1 (#3211) Microsoft.DotNet.Arcade.Sdk From Version 11.0.0-beta.25458.3 -> To Version 11.0.0-beta.25459.1 Co-authored-by: dotnet-maestro[bot] <dotnet-maestro[bot]@users.noreply.github.com> * Call build.sh/.cmd directly to avoid multiple publish (#3209) * Call build.sh/.cmd directly to avoid multiple publish Only call publish from windows debug strategy * add component help description (#3207) * Add comments to dotnet-scaffold-aspire (#3213) * add tool installation help (#3208) * Update dependencies from https://github.com/dotnet/arcade build 20250911.3 (#3219) Microsoft.DotNet.Arcade.Sdk From Version 11.0.0-beta.25459.1 -> To Version 11.0.0-beta.25461.3 Co-authored-by: dotnet-maestro[bot] <dotnet-maestro[bot]@users.noreply.github.com> * add comments to dotnet-scaffold-aspnet (#3214) * add comments to scaffolding core (#3215) * add comments to text templating (#3216) * don't wait forever for a CLI command (#3218) * Update dependencies from https://github.com/dotnet/arcade build 20250912.2 (#3224) On relative base path root Microsoft.DotNet.Arcade.Sdk From Version 11.0.0-beta.25461.3 -> To Version 11.0.0-beta.25462.2 Co-authored-by: dotnet-maestro[bot] <dotnet-maestro[bot]@users.noreply.github.com> * az CLI commands are caught correctly (#3233) * Update dependencies from https://github.com/dotnet/arcade build 20250917.6 (#3237) On relative base path root Microsoft.DotNet.Arcade.Sdk From Version 11.0.0-beta.25462.2 -> To Version 11.0.0-beta.25467.6 Co-authored-by: dotnet-maestro[bot] <dotnet-maestro[bot]@users.noreply.github.com> * [main] Update dependencies from dotnet/arcade (#3239) * Update dependencies from https://github.com/dotnet/arcade build 20250918.5 On relative base path root Microsoft.DotNet.Arcade.Sdk From Version 11.0.0-beta.25467.6 -> To Version 11.0.0-beta.25468.5 * Update dependencies from https://github.com/dotnet/arcade build 20250919.3 On relative base path root Microsoft.DotNet.Arcade.Sdk From Version 11.0.0-beta.25467.6 -> To Version 11.0.0-beta.25469.3 --------- Co-authored-by: dotnet-maestro[bot] <dotnet-maestro[bot]@users.noreply.github.com> * Run Spectre.Console experience when not using --non-interactive (#3247) * move interactive experience to interactive dir in dotnet-scaffold (#3252) * removed unused code (#3258) * remove unused code (#3257) * [main] Update dependencies from dotnet/arcade (#3259) * Update dependencies from https://github.com/dotnet/arcade build 20250926.3 On relative base path root Microsoft.DotNet.Arcade.Sdk From Version 11.0.0-beta.25469.3 -> To Version 11.0.0-beta.25476.3 * Update dependencies from https://github.com/dotnet/arcade build 20250927.2 On relative base path root Microsoft.DotNet.Arcade.Sdk From Version 11.0.0-beta.25469.3 -> To Version 11.0.0-beta.25477.2 --------- Co-authored-by: dotnet-maestro[bot] <dotnet-maestro[bot]@users.noreply.github.com> * Combine aspire scaffolders under dotnet-scaffold (#3255) * remove dotnet-scaffold-aspire * Show aspire commands under dotnet scaffold command * [main] Update dependencies from dotnet/arcade (#3261) * Update dependencies from https://github.com/dotnet/arcade build 20250929.7 On relative base path root Microsoft.DotNet.Arcade.Sdk From Version 11.0.0-beta.25477.2 -> To Version 11.0.0-beta.25479.7 * Update dependencies from https://github.com/dotnet/arcade build 20250930.1 On relative base path root Microsoft.DotNet.Arcade.Sdk From Version 11.0.0-beta.25477.2 -> To Version 11.0.0-beta.25480.1 --------- Co-authored-by: dotnet-maestro[bot] <dotnet-maestro[bot]@users.noreply.github.com> * Update dependencies from https://github.com/dotnet/arcade build 20251001.1 (#3264) On relative base path root Microsoft.DotNet.Arcade.Sdk From Version 11.0.0-beta.25480.1 -> To Version 11.0.0-beta.25501.1 Co-authored-by: dotnet-maestro[bot] <dotnet-maestro[bot]@users.noreply.github.com> * move Aspire commands to file, consolidate aspire strings (#3263) * simplify the Getting-Started.md (#3260) * Pin Build.Tasks.Core package version, add es-metadata.yml (#3265) * invoke "dotnet-scaffold aspire" for aspire commands (#3262) * [main] Update dependencies from dotnet/arcade (#3267) * Update dependencies from https://github.com/dotnet/arcade build 20251002.2 On relative base path root Microsoft.DotNet.Arcade.Sdk From Version 11.0.0-beta.25501.1 -> To Version 11.0.0-beta.25502.2 * Update dependencies from https://github.com/dotnet/arcade build 20251003.2 On relative base path root Microsoft.DotNet.Arcade.Sdk From Version 11.0.0-beta.25501.1 -> To Version 11.0.0-beta.25503.2 * Update dependencies from https://github.com/dotnet/arcade build 20251004.3 On relative base path root Microsoft.DotNet.Arcade.Sdk From Version 11.0.0-beta.25501.1 -> To Version 11.0.0-beta.25504.3 * Update dependencies from https://github.com/dotnet/arcade build 20251006.2 On relative base path root Microsoft.DotNet.Arcade.Sdk From Version 11.0.0-beta.25501.1 -> To Version 11.0.0-beta.25506.2 * Update dependencies from https://github.com/dotnet/arcade build 20251007.4 On relative base path root Microsoft.DotNet.Arcade.Sdk From Version 11.0.0-beta.25501.1 -> To Version 11.0.0-beta.25507.4 --------- Co-authored-by: dotnet-maestro[bot] <dotnet-maestro[bot]@users.noreply.github.com> * do not recognize old aspire package (#3272) * Invoke Aspire commands directly with System.CommandLine (#3271) * Invoke Aspire commands directly with System.CommandLine * return exit code from the running the CLI command * separate out aspnet strings (#3266) * Update dependencies from https://github.com/dotnet/arcade build 20251008.3 (#3274) On relative base path root Microsoft.DotNet.Arcade.Sdk From Version 11.0.0-beta.25507.4 -> To Version 11.0.0-beta.25508.3 Co-authored-by: dotnet-maestro[bot] <dotnet-maestro[bot]@users.noreply.github.com> * Fold aspnet under dotnet scaffold (#3273) * move files and update Program.cs * remove scripts and ignore "dotnet-scaffold-aspnet" tool * change Console to AnsiConsole and fix build * remove the other first party tool * invoke dotnet scaffold aspnet commands directly * fix build * register scaffold steps explicitly, not using reflection * update scripts refrenced in Getting-Started.md (#3281) * Update dependencies from https://github.com/dotnet/arcade build 20251009.1 (#3283) On relative base path root Microsoft.DotNet.Arcade.Sdk From Version 11.0.0-beta.25508.3 -> To Version 11.0.0-beta.25509.1 Co-authored-by: dotnet-maestro[bot] <dotnet-maestro[bot]@users.noreply.github.com> * Simplify the dotnet scaffold option setting logic (#3282) * Aspire command options separated * move aspnet options out * PR comments * add descriptions to --help (#3284) * remove first party component initializer (#3285) * [main] Update dependencies from dotnet/arcade (#3288) * Update dependencies from https://github.com/dotnet/arcade build 20251020.4 On relative base path root Microsoft.DotNet.Arcade.Sdk From Version 11.0.0-beta.25509.1 -> To Version 11.0.0-beta.25520.4 * Update dependencies from https://github.com/dotnet/arcade build 20251022.1 On relative base path root Microsoft.DotNet.Arcade.Sdk From Version 11.0.0-beta.25509.1 -> To Version 11.0.0-beta.25522.1 * Update dependencies from https://github.com/dotnet/arcade build 20251024.1 On relative base path root Microsoft.DotNet.Arcade.Sdk From Version 11.0.0-beta.25509.1 -> To Version 11.0.0-beta.25524.1 * Update dependencies from https://github.com/dotnet/arcade build 20251027.2 On relative base path root Microsoft.DotNet.Arcade.Sdk From Version 11.0.0-beta.25509.1 -> To Version 11.0.0-beta.25527.2 * Update dependencies from https://github.com/dotnet/arcade build 20251028.1 On relative base path root Microsoft.DotNet.Arcade.Sdk From Version 11.0.0-beta.25509.1 -> To Version 11.0.0-beta.25528.1 --------- Co-authored-by: dotnet-maestro[bot] <dotnet-maestro[bot]@users.noreply.github.com> * Update dependencies from https://github.com/dotnet/arcade build 20251030.1 (#3294) On relative base path root Microsoft.DotNet.Arcade.Sdk From Version 11.0.0-beta.25528.1 -> To Version 11.0.0-beta.25530.1 Co-authored-by: dotnet-maestro[bot] <dotnet-maestro[bot]@users.noreply.github.com> * Blazor CRUD uses `NotFound()` method and re-execution middleware (#3290) * Apply changes from the original PR. * Test the new file addition. * Add method that will update Router + move NotFound file out of CRUD dir (it's a page not connected to CRUD only). * Add re-execution middleware. * Adapt replacement for blazor wasm to match old scaffolder's code. * Fix layout of not found page rendered on `NotFound` call. * Re-generate the file after adding layout to NotFound page. * Revert `CallContext` namespace change. * Feedback: conditonal layout. * do not have duplicate usernames entra id (#3297) * [main] Update dependencies from dotnet/arcade (#3295) * Update dependencies from https://github.com/dotnet/arcade build 20251031.1 On relative base path root Microsoft.DotNet.Arcade.Sdk From Version 11.0.0-beta.25530.1 -> To Version 11.0.0-beta.25531.1 * Update dependencies from https://github.com/dotnet/arcade build 20251103.1 On relative base path root Microsoft.DotNet.Arcade.Sdk From Version 11.0.0-beta.25530.1 -> To Version 11.0.0-beta.25553.1 --------- Co-authored-by: dotnet-maestro[bot] <dotnet-maestro[bot]@users.noreply.github.com> * Update dependencies from https://github.com/dotnet/arcade build 20251104.2 (#3302) On relative base path root Microsoft.DotNet.Arcade.Sdk From Version 11.0.0-beta.25553.1 -> To Version 11.0.0-beta.25554.2 Co-authored-by: dotnet-maestro[bot] <dotnet-maestro[bot]@users.noreply.github.com> * do not create static scaffolder options (#3301) * Update dependencies from https://github.com/dotnet/arcade build 20251105.5 (#3306) On relative base path root Microsoft.DotNet.Arcade.Sdk From Version 11.0.0-beta.25554.2 -> To Version 11.0.0-beta.25555.5 Co-authored-by: dotnet-maestro[bot] <dotnet-maestro[bot]@users.noreply.github.com> * install msidentity for entra id if not installed (#3307) * [main] Update dependencies from dotnet/arcade (#3308) * Update dependencies from https://github.com/dotnet/arcade build 20251106.3 On relative base path root Microsoft.DotNet.Arcade.Sdk From Version 11.0.0-beta.25555.5 -> To Version 11.0.0-beta.25556.3 * Update dependencies from https://github.com/dotnet/arcade build 20251107.2 On relative base path root Microsoft.DotNet.Arcade.Sdk From Version 11.0.0-beta.25555.5 -> To Version 11.0.0-beta.25557.2 * Update dependencies from https://github.com/dotnet/arcade build 20251110.1 On relative base path root Microsoft.DotNet.Arcade.Sdk From Version 11.0.0-beta.25555.5 -> To Version 11.0.0-beta.25560.1 --------- Co-authored-by: dotnet-maestro[bot] <dotnet-maestro[bot]@users.noreply.github.com> * Fix writing to console breaking UI (#3304) * do not write error messages when building scaffolders * use service to display the errors for configuring Entra ID * couple nuget packages with package versions (#3312) * Update dependencies from https://github.com/dotnet/arcade build 20251112.6 (#3313) On relative base path root Microsoft.DotNet.Arcade.Sdk From Version 11.0.0-beta.25560.1 -> To Version 11.0.0-beta.25562.6 Co-authored-by: dotnet-maestro[bot] <dotnet-maestro[bot]@users.noreply.github.com> * Update `dotnet-scaffold.csproj` to include .tt files (#3314) * Update `dotnet-scaffold.csproj` * Add template files to project packaging * Add .azuredevops/dependabot.yml * Add .azuredevops/dependabot.yml * Add passkey (WebAuthn/FIDO2) support and sync Blazor Identity scaffolder with .NET 10 template (#3291) Co-authored-by: MackinnonBuck <[email protected]> Co-authored-by: Mackinnon Buck <[email protected]> * small nuget package changes (#3316) * updated microsoft.dotnet.scaffolding.shared target framework (#3317) * Update macOS runner to latest (#3320) macOS-13 is being deprecated per actions/runner-images#13046 * Blazor CRUD uses `NotFound()` method instead of navigation (#3162) * Remove `NavigateTo(\"notfound\")` from Blazor CRUD. * Attempt of adding `NotFoundPage` parameter to `Router.razor`. * Add copilot-made templates that should in theory result in creating `NotFound.razor`. * Fix. * Fix namespace. * Fix replace blocks. * Update to net 10 GA packages (#3319) * Update to GA packages * Update other build versions. * Revert aome version updates, remove NU1701 NoWarn * Update Microsoft.Build to highest net8.0 secure compatibile version * Set Stable package versions for dotnetscaffold and scaffolding packages * Update System.Commandline to GA version * Remove reflection call. * calculate the AZ param dynamically (#3326) --------- Co-authored-by: haileymck <[email protected]> Co-authored-by: dotnet-maestro[bot] <42748379+dotnet-maestro[bot]@users.noreply.github.com> Co-authored-by: dotnet-maestro[bot] <dotnet-maestro[bot]@users.noreply.github.com> Co-authored-by: Ilona Tomkowicz <[email protected]> Co-authored-by: Mackinnon Buck <[email protected]> Co-authored-by: Matt Mitchell <[email protected]> Co-authored-by: Copilot <[email protected]> Co-authored-by: MackinnonBuck <[email protected]> Co-authored-by: Drew Noakes <[email protected]>
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.azuredevops/dependabot.yml

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version: 2
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# Disabling dependabot on Azure DevOps as this is a mirrored repo. Updates should go through github.
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enable-campaigned-updates: false
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enable-security-updates: false

All.sln

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Microsoft Visual Studio Solution File, Format Version 12.00
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# Visual Studio Version 17
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VisualStudioVersion = 17.0.31423.177
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# Visual Studio Version 18
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VisualStudioVersion = 18.0.11022.115
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MinimumVisualStudioVersion = 15.0.26730.03
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Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "src", "src", "{A4057ACF-27F0-4724-963B-44548B6BC4E9}"
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EndProject
@@ -115,10 +115,6 @@ Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Microsoft.DotNet.Scaffoldin
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EndProject
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Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Microsoft.DotNet.Scaffolding.Internal", "src\dotnet-scaffolding\Microsoft.DotNet.Scaffolding.Internal\Microsoft.DotNet.Scaffolding.Internal.csproj", "{E1F14286-FA19-47F2-8AB4-51B9DFA9EA27}"
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EndProject
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Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "dotnet-scaffold-aspnet", "src\dotnet-scaffolding\dotnet-scaffold-aspnet\dotnet-scaffold-aspnet.csproj", "{289D2898-EC15-4496-9AF8-E20FAB151BFE}"
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EndProject
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Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "dotnet-scaffold-aspire", "src\dotnet-scaffolding\dotnet-scaffold-aspire\dotnet-scaffold-aspire.csproj", "{E86098F3-69EF-4530-8ADD-D49EB8BBFA92}"
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EndProject
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Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "dotnet-scaffolding", "dotnet-scaffolding", "{73FF6F8B-3D15-41F1-9358-A497DAE4AD8B}"
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EndProject
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Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Microsoft.DotNet.Scaffolding.TextTemplating", "src\dotnet-scaffolding\Microsoft.DotNet.Scaffolding.TextTemplating\Microsoft.DotNet.Scaffolding.TextTemplating.csproj", "{E83BE1A0-E6BD-429A-8AC3-AC37FC112C65}"
@@ -722,42 +718,6 @@ Global
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{E1F14286-FA19-47F2-8AB4-51B9DFA9EA27}.Release|x64.Build.0 = Release|Any CPU
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{E1F14286-FA19-47F2-8AB4-51B9DFA9EA27}.Release|x86.ActiveCfg = Release|Any CPU
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{E1F14286-FA19-47F2-8AB4-51B9DFA9EA27}.Release|x86.Build.0 = Release|Any CPU
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{289D2898-EC15-4496-9AF8-E20FAB151BFE}.debug_x86|Any CPU.ActiveCfg = Debug|Any CPU
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{289D2898-EC15-4496-9AF8-E20FAB151BFE}.debug_x86|Any CPU.Build.0 = Debug|Any CPU
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{289D2898-EC15-4496-9AF8-E20FAB151BFE}.debug_x86|x64.ActiveCfg = Debug|Any CPU
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{289D2898-EC15-4496-9AF8-E20FAB151BFE}.debug_x86|x64.Build.0 = Debug|Any CPU
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{289D2898-EC15-4496-9AF8-E20FAB151BFE}.debug_x86|x86.ActiveCfg = Debug|Any CPU
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{289D2898-EC15-4496-9AF8-E20FAB151BFE}.debug_x86|x86.Build.0 = Debug|Any CPU
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{289D2898-EC15-4496-9AF8-E20FAB151BFE}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{289D2898-EC15-4496-9AF8-E20FAB151BFE}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{289D2898-EC15-4496-9AF8-E20FAB151BFE}.Debug|x64.ActiveCfg = Debug|Any CPU
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{289D2898-EC15-4496-9AF8-E20FAB151BFE}.Debug|x64.Build.0 = Debug|Any CPU
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{289D2898-EC15-4496-9AF8-E20FAB151BFE}.Debug|x86.ActiveCfg = Debug|Any CPU
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{289D2898-EC15-4496-9AF8-E20FAB151BFE}.Debug|x86.Build.0 = Debug|Any CPU
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{289D2898-EC15-4496-9AF8-E20FAB151BFE}.Release|Any CPU.ActiveCfg = Release|Any CPU
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{289D2898-EC15-4496-9AF8-E20FAB151BFE}.Release|Any CPU.Build.0 = Release|Any CPU
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{289D2898-EC15-4496-9AF8-E20FAB151BFE}.Release|x64.ActiveCfg = Release|Any CPU
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{289D2898-EC15-4496-9AF8-E20FAB151BFE}.Release|x64.Build.0 = Release|Any CPU
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{289D2898-EC15-4496-9AF8-E20FAB151BFE}.Release|x86.ActiveCfg = Release|Any CPU
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{289D2898-EC15-4496-9AF8-E20FAB151BFE}.Release|x86.Build.0 = Release|Any CPU
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{E86098F3-69EF-4530-8ADD-D49EB8BBFA92}.debug_x86|Any CPU.ActiveCfg = Debug|Any CPU
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{E86098F3-69EF-4530-8ADD-D49EB8BBFA92}.debug_x86|Any CPU.Build.0 = Debug|Any CPU
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{E86098F3-69EF-4530-8ADD-D49EB8BBFA92}.debug_x86|x64.ActiveCfg = Debug|Any CPU
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{E86098F3-69EF-4530-8ADD-D49EB8BBFA92}.debug_x86|x64.Build.0 = Debug|Any CPU
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{E86098F3-69EF-4530-8ADD-D49EB8BBFA92}.debug_x86|x86.ActiveCfg = Debug|Any CPU
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{E86098F3-69EF-4530-8ADD-D49EB8BBFA92}.debug_x86|x86.Build.0 = Debug|Any CPU
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{E86098F3-69EF-4530-8ADD-D49EB8BBFA92}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{E86098F3-69EF-4530-8ADD-D49EB8BBFA92}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{E86098F3-69EF-4530-8ADD-D49EB8BBFA92}.Debug|x64.ActiveCfg = Debug|Any CPU
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{E86098F3-69EF-4530-8ADD-D49EB8BBFA92}.Debug|x64.Build.0 = Debug|Any CPU
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{E86098F3-69EF-4530-8ADD-D49EB8BBFA92}.Debug|x86.ActiveCfg = Debug|Any CPU
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{E86098F3-69EF-4530-8ADD-D49EB8BBFA92}.Debug|x86.Build.0 = Debug|Any CPU
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{E86098F3-69EF-4530-8ADD-D49EB8BBFA92}.Release|Any CPU.ActiveCfg = Release|Any CPU
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{E86098F3-69EF-4530-8ADD-D49EB8BBFA92}.Release|Any CPU.Build.0 = Release|Any CPU
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{E86098F3-69EF-4530-8ADD-D49EB8BBFA92}.Release|x64.ActiveCfg = Release|Any CPU
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{E86098F3-69EF-4530-8ADD-D49EB8BBFA92}.Release|x64.Build.0 = Release|Any CPU
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{E86098F3-69EF-4530-8ADD-D49EB8BBFA92}.Release|x86.ActiveCfg = Release|Any CPU
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{E86098F3-69EF-4530-8ADD-D49EB8BBFA92}.Release|x86.Build.0 = Release|Any CPU
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{E83BE1A0-E6BD-429A-8AC3-AC37FC112C65}.debug_x86|Any CPU.ActiveCfg = Debug|Any CPU
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{E83BE1A0-E6BD-429A-8AC3-AC37FC112C65}.debug_x86|Any CPU.Build.0 = Debug|Any CPU
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{E83BE1A0-E6BD-429A-8AC3-AC37FC112C65}.debug_x86|x64.ActiveCfg = Debug|Any CPU
@@ -892,8 +852,6 @@ Global
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{CA1DAC77-5D18-4986-A4BB-F6171DEE5A52} = {81B64EBF-613D-43AE-82DA-B375FB751921}
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{A4C14F41-7EBC-40C2-93DF-B131B713AB8D} = {CA1DAC77-5D18-4986-A4BB-F6171DEE5A52}
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{E1F14286-FA19-47F2-8AB4-51B9DFA9EA27} = {73FF6F8B-3D15-41F1-9358-A497DAE4AD8B}
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{289D2898-EC15-4496-9AF8-E20FAB151BFE} = {73FF6F8B-3D15-41F1-9358-A497DAE4AD8B}
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{E86098F3-69EF-4530-8ADD-D49EB8BBFA92} = {73FF6F8B-3D15-41F1-9358-A497DAE4AD8B}
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{73FF6F8B-3D15-41F1-9358-A497DAE4AD8B} = {A4057ACF-27F0-4724-963B-44548B6BC4E9}
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{E83BE1A0-E6BD-429A-8AC3-AC37FC112C65} = {73FF6F8B-3D15-41F1-9358-A497DAE4AD8B}
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{A3AAB1D5-5338-476A-8236-1849A326DE3C} = {73FF6F8B-3D15-41F1-9358-A497DAE4AD8B}

Directory.Packages.props

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<PackageVersion Include="Microsoft.Build.Locator" Version="$(MicrosoftBuildLocatorPackageVersion)" />
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<PackageVersion Include="Microsoft.Build" Version="$(MicrosoftBuildPackageVersion)" />
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<PackageVersion Include="Microsoft.Build.Runtime" Version="$(MicrosoftBuildRuntimePackageVersion)" />
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<PackageVersion Include="Microsoft.Build.Tasks.Core" Version="$(MicrosoftBuildTasksCorePackageVersion)" />
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<PackageVersion Include="Microsoft.Build.Utilities.Core" Version="$(MicrosoftBuildUtilitiesCorePackageVersion)" />
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<PackageVersion Include="Microsoft.AspNetCore.Razor.Language" Version="$(MicrosoftAspNetCoreRazorLanguagePackageVersion)" />
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<PackageVersion Include="Microsoft.CodeAnalysis.Common" Version="$(MicrosoftCodeAnalysisVersion)" />

Getting-Started.md

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I recommend cloning it under your user profile directory.
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## 🚀 Getting Started
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## 🚀 Getting Started: Dev loop
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1. **Navigate** to the cloned `Scaffolding` directory.
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2. **Run** `start-code.cmd`. This should launch your installed version of Visual Studio Code.
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3. **From the terminal inside VS Code**, run:
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1. **Navigate** to the cloned `Scaffolding` directory. Edit as needed.
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```bash
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scripts\install-scaffold-all
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```
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2. **Install dev package**
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from cmd: run `scripts\install-scaffold.cmd`
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***OR***
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from powershell run: `scripts\install-scaffold.sh`
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These scripts will install the Nuget Packages associated with your local changes on your machine.
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3. **Test changes**
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From a cmd (or powershell), test your changes locally. Run `dotnet scaffold` or the command you are trying to test. For debugging testing, attach the debugger as outlined below and repeat these steps.
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This command will:
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- Set the tool version to the dev version (distinguishing it from the published version).
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- Clear artifacts.
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- Build the project.
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- Run associated tests.
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- Install the NuGet package produced in the `artifacts` folder.
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## 🧪 Debugging Setup
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1. Open the `all.sln` solution in a separate instance of Visual Studio.
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2. Set any breakpoints you want to hit.
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3. Before running the install script, add the following line near the top of the project you want to debug (e.g., `dotnet-scaffold-aspnet`, `dotnet-scaffold-aspire`, etc.):
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3. Before running the install script, add the following line near the top of the project you want to debug (e.g., `dotnet-scaffold-aspnet`, etc.):
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```csharp
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System.Diagnostics.Debugger.Launch();
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```
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This will automatically launch a debugger. Otherwise, you’ll need to attach one manually.
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4. In a **separate terminal**, navigate to a project that is ready for scaffolding (a relatively blank project with a basic model class).
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4. In a terminal, navigate to a project that is ready for scaffolding (a relatively blank project with a basic model class).
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5. Run `dotnet scaffold` from there.
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## ✅ Requirements

azure-pipelines-pr.yml

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- job: OSX
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timeoutInMinutes: 180
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pool:
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vmImage: macOS-13
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vmImage: macOS-latest
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strategy:
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matrix:
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release_configuration:

eng/Version.Details.xml

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<?xml version="1.0" encoding="utf-8"?>
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<Dependencies>
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<ToolsetDependencies>
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<Dependency Name="Microsoft.DotNet.Arcade.Sdk" Version="11.0.0-beta.25457.1">
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<Dependency Name="Microsoft.DotNet.Arcade.Sdk" Version="11.0.0-beta.25562.6">
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<Uri>https://github.com/dotnet/arcade</Uri>
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<Sha>d7585e79b1397fe8783ac30c81bf5be4d250bcb1</Sha>
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<Sha>4bb60deca10193c27f5bdf0a6afc5878ef558455</Sha>
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</Dependency>
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</ToolsetDependencies>
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<ProductDependencies>

eng/Versions.DotNetScaffold.props

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<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<PropertyGroup>
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<VersionPrefix>10.0.0</VersionPrefix>
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<PreReleaseVersionLabel>rc</PreReleaseVersionLabel>
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<PreReleaseVersionIteration>1</PreReleaseVersionIteration>
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<PreReleaseVersionLabel>rtm</PreReleaseVersionLabel>
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<PreReleaseVersionIteration></PreReleaseVersionIteration>
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<IncludeSourceRevisionInInformationalVersion>False</IncludeSourceRevisionInInformationalVersion>
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<IsServicingBuild Condition="'$(PreReleaseVersionLabel)' == 'servicing'">true</IsServicingBuild>
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<!--
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When StabilizePackageVersion is set to 'true', this branch will produce stable outputs for 'Shipping' packages
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-->
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<StabilizePackageVersion Condition="'$(StabilizePackageVersion)' == ''">false</StabilizePackageVersion>
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<StabilizePackageVersion Condition="'$(StabilizePackageVersion)' == ''">true</StabilizePackageVersion>
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<DotNetFinalVersionKind Condition="'$(StabilizePackageVersion)' == 'true'">release</DotNetFinalVersionKind>
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</PropertyGroup>
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</Project>

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