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src/Windowing/Silk.NET.GLFW Expand file tree Collapse file tree 4 files changed +115
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+ // Licensed to the .NET Foundation under one or more agreements.
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+ // The .NET Foundation licenses this file to you under the MIT license.
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+
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+ namespace Silk . NET . GLFW
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+ {
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+ /// <summary>
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+ /// Values for the Initialization Hint AnglePlatformType used in <see cref="InitHint" />
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+ /// which sets the rendering backend when using ANGLE.
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+ /// </summary>
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+ public enum AnglePlatformType
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+ {
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+ /// <summary>
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+ /// No Rendering Backend.
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+ /// </summary>
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+ None = 0x00037001 ,
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+
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+ /// <summary>
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+ /// Use OpenGL ANGLE Platform Type.
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+ /// </summary>
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+ OpenGL = 0x00037002 ,
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+
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+ /// <summary>
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+ /// Use OpenGLES ANGLE Platform Type.
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+ /// </summary>
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+ OpenGLES = 0x00037003 ,
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+
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+ /// <summary>
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+ /// Use Direct3D 9 ANGLE Platform Type.
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+ /// </summary>
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+ D3D9 = 0x00037004 ,
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+
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+ /// <summary>
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+ /// Use Direct3D 11 ANGLE Platform Type.
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+ /// </summary>
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+ D3D11 = 0x00037005 ,
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+
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+ /// <summary>
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+ /// Use Vulkan ANGLE Platform Type.
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+ /// </summary>
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+ Vulkan = 0x00037007 ,
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+
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+ /// <summary>
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+ /// Use Metal (Apple Devices like Mac/iOS, etc) ANGLE Platform Type.
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+ /// </summary>
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+ Metal = 0x00037008
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+ }
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+ }
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+ // Licensed to the .NET Foundation under one or more agreements.
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+ // The .NET Foundation licenses this file to you under the MIT license.
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+
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+ namespace Silk . NET . GLFW
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+ {
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+ /// <summary>
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+ /// Used where the GLFW Library expects GLFW_FALSE and GLFW_TRUE.
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+ /// </summary>
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+ public enum Bool
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+ {
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+ /// <summary>
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+ /// Use where the library would expect GLFW_FALSE.
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+ /// </summary>
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+ False = 0 ,
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+
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+ /// <summary>
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+ /// Use where the Library would expect GLFW_TRUE.
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+ /// </summary>
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+ True = 1 ,
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+ }
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+ }
Original file line number Diff line number Diff line change @@ -17,6 +17,17 @@ public enum InitHint
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/// </summary>
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JoystickHatButtons = 0x00050001 ,
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+ /// <summary>
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+ /// Introduced in GLFW 3.4, this enum is used to specify the platform
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+ /// type (rendering backend) to request when using OpenGL ES and EGL via
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+ /// ANGLE. If the requested platform type is unavailable, ANGLE will use
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+ /// its default. Please see <see cref="AnglePlatformType" /> for
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+ /// possible values. The ANGLE platform type is specified via the
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+ /// EGL_ANGLE_platform_angle extension. This extension is not used if
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+ /// this hint is AnglePlatformType.None, which is the default value.
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+ /// </summary>
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+ AnglePlatformType = 0x00050002 ,
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+
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/// <summary>
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/// Used to specify whether to set the current directory to the application to the Contents/Resources
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/// subdirectory of the application's bundle, if present.
@@ -37,4 +48,4 @@ public enum InitHint
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/// </remarks>
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CocoaMenubar = 0x00051002
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}
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- }
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+ }
Original file line number Diff line number Diff line change @@ -172,6 +172,41 @@ public static void ThrowExceptions()
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/// </remarks>
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public partial void InitHint ( InitHint hint , bool value ) ;
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+ /// <summary>
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+ /// <para>
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+ /// This function sets hints for the next initialization of GLFW.
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+ /// </para>
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+ /// <para>
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+ /// The values you set hints to are never reset by GLFW, but they only take effect during initialization.
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+ /// </para>
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+ /// <para>
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+ /// Once GLFW has been initialized,
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+ /// any values you set will be ignored until the library is terminated and initialized again.
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+ /// </para>
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+ /// <para>
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+ /// Some hints are platform specific.
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+ /// These may be set on any platform but they will only affect their specific platform.
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+ /// Other platforms will ignore them. Setting these hints requires no platform specific headers or functions.
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+ /// </para>
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+ /// </summary>
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+ /// <param name="hint">The <see cref="NET.GLFW.InitHint" /> to set.</param>
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+ /// <param name="value">You may use <see cref="Bool"/> for GL_TRUE
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+ /// and GL_FALSE, <see cref="AnglePlatformType"/> for the
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+ /// AnglePlatformType enum, or any other GLFW supported integer value.
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+ /// </param>
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+ /// <remarks>
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+ /// <para>
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+ /// This function may be called before <see cref="Init" />.
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+ /// </para>
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+ /// <para>
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+ /// This function must only be called from the main thread.
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+ /// </para>
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+ /// <para>
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+ /// Possible errors include <see cref="ErrorCode.InvalidEnum" /> and <see cref="ErrorCode.InvalidValue" />.
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+ /// </para>
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+ /// </remarks>
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+ public partial void InitHint ( InitHint hint , int value ) ;
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+
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/// <summary>
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/// <para>
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/// This function retrieves the major, minor and revision numbers of the GLFW library.
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