@@ -12,79 +12,79 @@ namespace Silk.NET.Vulkan;
1212[ Flags ]
1313public enum AccessFlags2 : long
1414{
15- None = unchecked ( ( ulong ) 0UL ) ,
16- IndirectCommandReadBit = unchecked ( ( ulong ) 0x00000001UL ) ,
17- IndexReadBit = unchecked ( ( ulong ) 0x00000002UL ) ,
18- VertexAttributeReadBit = unchecked ( ( ulong ) 0x00000004UL ) ,
19- UniformReadBit = unchecked ( ( ulong ) 0x00000008UL ) ,
20- InputAttachmentReadBit = unchecked ( ( ulong ) 0x00000010UL ) ,
21- ShaderReadBit = unchecked ( ( ulong ) 0x00000020UL ) ,
22- ShaderWriteBit = unchecked ( ( ulong ) 0x00000040UL ) ,
23- ColorAttachmentReadBit = unchecked ( ( ulong ) 0x00000080UL ) ,
24- ColorAttachmentWriteBit = unchecked ( ( ulong ) 0x00000100UL ) ,
25- DepthStencilAttachmentReadBit = unchecked ( ( ulong ) 0x00000200UL ) ,
26- DepthStencilAttachmentWriteBit = unchecked ( ( ulong ) 0x00000400UL ) ,
27- TransferReadBit = unchecked ( ( ulong ) 0x00000800UL ) ,
28- TransferWriteBit = unchecked ( ( ulong ) 0x00001000UL ) ,
29- HostReadBit = unchecked ( ( ulong ) 0x00002000UL ) ,
30- HostWriteBit = unchecked ( ( ulong ) 0x00004000UL ) ,
31- MemoryReadBit = unchecked ( ( ulong ) 0x00008000UL ) ,
32- MemoryWriteBit = unchecked ( ( ulong ) 0x00010000UL ) ,
33- ShaderSampledReadBit = unchecked ( ( ulong ) 0x100000000UL ) ,
34- ShaderStorageReadBit = unchecked ( ( ulong ) 0x200000000UL ) ,
35- ShaderStorageWriteBit = unchecked ( ( ulong ) 0x400000000UL ) ,
36- VideoDecodeReadBitKHR = unchecked ( ( ulong ) 0x800000000UL ) ,
37- VideoDecodeWriteBitKHR = unchecked ( ( ulong ) 0x1000000000UL ) ,
38- VideoEncodeReadBitKHR = unchecked ( ( ulong ) 0x2000000000UL ) ,
39- VideoEncodeWriteBitKHR = unchecked ( ( ulong ) 0x4000000000UL ) ,
40- ShaderTileAttachmentReadBitQCOM = unchecked ( ( ulong ) 0x8000000000000UL ) ,
41- ShaderTileAttachmentWriteBitQCOM = unchecked ( ( ulong ) 0x10000000000000UL ) ,
42- NoneKHR = unchecked ( ( ulong ) 0UL ) ,
43- IndirectCommandReadBitKHR = unchecked ( ( ulong ) 0x00000001UL ) ,
44- IndexReadBitKHR = unchecked ( ( ulong ) 0x00000002UL ) ,
45- VertexAttributeReadBitKHR = unchecked ( ( ulong ) 0x00000004UL ) ,
46- UniformReadBitKHR = unchecked ( ( ulong ) 0x00000008UL ) ,
47- InputAttachmentReadBitKHR = unchecked ( ( ulong ) 0x00000010UL ) ,
48- ShaderReadBitKHR = unchecked ( ( ulong ) 0x00000020UL ) ,
49- ShaderWriteBitKHR = unchecked ( ( ulong ) 0x00000040UL ) ,
50- ColorAttachmentReadBitKHR = unchecked ( ( ulong ) 0x00000080UL ) ,
51- ColorAttachmentWriteBitKHR = unchecked ( ( ulong ) 0x00000100UL ) ,
52- DepthStencilAttachmentReadBitKHR = unchecked ( ( ulong ) 0x00000200UL ) ,
53- DepthStencilAttachmentWriteBitKHR = unchecked ( ( ulong ) 0x00000400UL ) ,
54- TransferReadBitKHR = unchecked ( ( ulong ) 0x00000800UL ) ,
55- TransferWriteBitKHR = unchecked ( ( ulong ) 0x00001000UL ) ,
56- HostReadBitKHR = unchecked ( ( ulong ) 0x00002000UL ) ,
57- HostWriteBitKHR = unchecked ( ( ulong ) 0x00004000UL ) ,
58- MemoryReadBitKHR = unchecked ( ( ulong ) 0x00008000UL ) ,
59- MemoryWriteBitKHR = unchecked ( ( ulong ) 0x00010000UL ) ,
60- ShaderSampledReadBitKHR = unchecked ( ( ulong ) 0x100000000UL ) ,
61- ShaderStorageReadBitKHR = unchecked ( ( ulong ) 0x200000000UL ) ,
62- ShaderStorageWriteBitKHR = unchecked ( ( ulong ) 0x400000000UL ) ,
63- TransformFeedbackWriteBitEXT = unchecked ( ( ulong ) 0x02000000UL ) ,
64- TransformFeedbackCounterReadBitEXT = unchecked ( ( ulong ) 0x04000000UL ) ,
65- TransformFeedbackCounterWriteBitEXT = unchecked ( ( ulong ) 0x08000000UL ) ,
66- ConditionalRenderingReadBitEXT = unchecked ( ( ulong ) 0x00100000UL ) ,
67- CommandPreprocessReadBitNV = unchecked ( ( ulong ) 0x00020000UL ) ,
68- CommandPreprocessWriteBitNV = unchecked ( ( ulong ) 0x00040000UL ) ,
69- CommandPreprocessReadBitEXT = unchecked ( ( ulong ) 0x00020000UL ) ,
70- CommandPreprocessWriteBitEXT = unchecked ( ( ulong ) 0x00040000UL ) ,
71- FragmentShadingRateAttachmentReadBitKHR = unchecked ( ( ulong ) 0x00800000UL ) ,
72- ShadingRateImageReadBitNV = unchecked ( ( ulong ) 0x00800000UL ) ,
73- AccelerationStructureReadBitKHR = unchecked ( ( ulong ) 0x00200000UL ) ,
74- AccelerationStructureWriteBitKHR = unchecked ( ( ulong ) 0x00400000UL ) ,
75- AccelerationStructureReadBitNV = unchecked ( ( ulong ) 0x00200000UL ) ,
76- AccelerationStructureWriteBitNV = unchecked ( ( ulong ) 0x00400000UL ) ,
77- FragmentDensityMapReadBitEXT = unchecked ( ( ulong ) 0x01000000UL ) ,
78- ColorAttachmentReadNoncoherentBitEXT = unchecked ( ( ulong ) 0x00080000UL ) ,
79- DescriptorBufferReadBitEXT = unchecked ( ( ulong ) 0x20000000000UL ) ,
80- InvocationMaskReadBitHuawei = unchecked ( ( ulong ) 0x8000000000UL ) ,
81- ShaderBindingTableReadBitKHR = unchecked ( ( ulong ) 0x10000000000UL ) ,
82- MicromapReadBitEXT = unchecked ( ( ulong ) 0x100000000000UL ) ,
83- MicromapWriteBitEXT = unchecked ( ( ulong ) 0x200000000000UL ) ,
84- OpticalFlowReadBitNV = unchecked ( ( ulong ) 0x40000000000UL ) ,
85- OpticalFlowWriteBitNV = unchecked ( ( ulong ) 0x80000000000UL ) ,
86- DataGraphReadBitARM = unchecked ( ( ulong ) 0x800000000000UL ) ,
87- DataGraphWriteBitARM = unchecked ( ( ulong ) 0x1000000000000UL ) ,
88- MemoryDecompressionReadBitEXT = unchecked ( ( ulong ) 0x80000000000000UL ) ,
89- MemoryDecompressionWriteBitEXT = unchecked ( ( ulong ) 0x100000000000000UL ) ,
15+ None = 0x0 ,
16+ IndirectCommandReadBit = 0x1 ,
17+ IndexReadBit = 0x2 ,
18+ VertexAttributeReadBit = 0x4 ,
19+ UniformReadBit = 0x8 ,
20+ InputAttachmentReadBit = 0x10 ,
21+ ShaderReadBit = 0x20 ,
22+ ShaderWriteBit = 0x40 ,
23+ ColorAttachmentReadBit = 0x80 ,
24+ ColorAttachmentWriteBit = 0x100 ,
25+ DepthStencilAttachmentReadBit = 0x200 ,
26+ DepthStencilAttachmentWriteBit = 0x400 ,
27+ TransferReadBit = 0x800 ,
28+ TransferWriteBit = 0x1000 ,
29+ HostReadBit = 0x2000 ,
30+ HostWriteBit = 0x4000 ,
31+ MemoryReadBit = 0x8000 ,
32+ MemoryWriteBit = 0x10000 ,
33+ ShaderSampledReadBit = 0x100000000 ,
34+ ShaderStorageReadBit = 0x200000000 ,
35+ ShaderStorageWriteBit = 0x400000000 ,
36+ VideoDecodeReadBitKHR = 0x800000000 ,
37+ VideoDecodeWriteBitKHR = 0x1000000000 ,
38+ VideoEncodeReadBitKHR = 0x2000000000 ,
39+ VideoEncodeWriteBitKHR = 0x4000000000 ,
40+ ShaderTileAttachmentReadBitQCOM = 0x8000000000000 ,
41+ ShaderTileAttachmentWriteBitQCOM = 0x10000000000000 ,
42+ NoneKHR = 0x0 ,
43+ IndirectCommandReadBitKHR = 0x1 ,
44+ IndexReadBitKHR = 0x2 ,
45+ VertexAttributeReadBitKHR = 0x4 ,
46+ UniformReadBitKHR = 0x8 ,
47+ InputAttachmentReadBitKHR = 0x10 ,
48+ ShaderReadBitKHR = 0x20 ,
49+ ShaderWriteBitKHR = 0x40 ,
50+ ColorAttachmentReadBitKHR = 0x80 ,
51+ ColorAttachmentWriteBitKHR = 0x100 ,
52+ DepthStencilAttachmentReadBitKHR = 0x200 ,
53+ DepthStencilAttachmentWriteBitKHR = 0x400 ,
54+ TransferReadBitKHR = 0x800 ,
55+ TransferWriteBitKHR = 0x1000 ,
56+ HostReadBitKHR = 0x2000 ,
57+ HostWriteBitKHR = 0x4000 ,
58+ MemoryReadBitKHR = 0x8000 ,
59+ MemoryWriteBitKHR = 0x10000 ,
60+ ShaderSampledReadBitKHR = 0x100000000 ,
61+ ShaderStorageReadBitKHR = 0x200000000 ,
62+ ShaderStorageWriteBitKHR = 0x400000000 ,
63+ TransformFeedbackWriteBitEXT = 0x2000000 ,
64+ TransformFeedbackCounterReadBitEXT = 0x4000000 ,
65+ TransformFeedbackCounterWriteBitEXT = 0x8000000 ,
66+ ConditionalRenderingReadBitEXT = 0x100000 ,
67+ CommandPreprocessReadBitNV = 0x20000 ,
68+ CommandPreprocessWriteBitNV = 0x40000 ,
69+ CommandPreprocessReadBitEXT = 0x20000 ,
70+ CommandPreprocessWriteBitEXT = 0x40000 ,
71+ FragmentShadingRateAttachmentReadBitKHR = 0x800000 ,
72+ ShadingRateImageReadBitNV = 0x800000 ,
73+ AccelerationStructureReadBitKHR = 0x200000 ,
74+ AccelerationStructureWriteBitKHR = 0x400000 ,
75+ AccelerationStructureReadBitNV = 0x200000 ,
76+ AccelerationStructureWriteBitNV = 0x400000 ,
77+ FragmentDensityMapReadBitEXT = 0x1000000 ,
78+ ColorAttachmentReadNoncoherentBitEXT = 0x80000 ,
79+ DescriptorBufferReadBitEXT = 0x20000000000 ,
80+ InvocationMaskReadBitHuawei = 0x8000000000 ,
81+ ShaderBindingTableReadBitKHR = 0x10000000000 ,
82+ MicromapReadBitEXT = 0x100000000000 ,
83+ MicromapWriteBitEXT = 0x200000000000 ,
84+ OpticalFlowReadBitNV = 0x40000000000 ,
85+ OpticalFlowWriteBitNV = 0x80000000000 ,
86+ DataGraphReadBitARM = 0x800000000000 ,
87+ DataGraphWriteBitARM = 0x1000000000000 ,
88+ MemoryDecompressionReadBitEXT = 0x80000000000000 ,
89+ MemoryDecompressionWriteBitEXT = 0x100000000000000 ,
9090}
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