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This is the April 2021 Update (v2.3.0) & #443
* Remove SDL mirror * Add the real SDL, fix generator paths * Regenerate D3D9 and SDL for 64-bit (build will probably fail) * Fix build errors * Fix fusion reactor not respecting desired names * Update Windows and Linux binary * Update libsilkdroid * Update macOS binary * Update iOS binary * This is the April 2021 Update (v2.3.0)
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  • src/infrastructure/Silk.NET.NUKE

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src/infrastructure/Silk.NET.NUKE/Build.cs

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@@ -293,13 +293,13 @@ Dictionary<string, object> ProcessedMsbuildProperties
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return default;
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}
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var sdlMirror = RootDirectory / "build" / "submodules" / "SDL-mirror";
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var sdl = RootDirectory / "build" / "submodules" / "SDL";
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var silkDroid = SourceDirectory / "Windowing" / "Android" / "SilkDroid";
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var xcopy = new (string, string)[]
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{
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(sdlMirror / "android-project" / "app" / "src" / "main" / "java",
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(sdl / "android-project" / "app" / "src" / "main" / "java",
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silkDroid / "app" / "src" / "main" / "java"),
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(sdlMirror, silkDroid / "app" / "jni" / "SDL2")
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(sdl, silkDroid / "app" / "jni" / "SDL2")
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};
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foreach (var (from, to) in xcopy)

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