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<None Include =" $(VCToolsRedistDir)onecore/debug_nonredist/$(Platform)/Microsoft.VC*.DebugCRT/vcruntime*d.dll" CopyToOutputDirectory =" Always" />
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<None Include =" $(VCToolsRedistDir)onecore/debug_nonredist/$(Platform)/Microsoft.VC*.DebugCRT/msvcp*d.dll" CopyToOutputDirectory =" Always" />
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- <None Include =" $(ExtensionSdkDir)/Microsoft.UniversalCRT.Debug/$(UCRTVersion)/Redist/Debug/$(Platform)/ucrtbased.dll" CopyToOutputDirectory =" Always" />
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+ <None Include =" $(ExtensionSdkDir)/Microsoft.UniversalCRT.Debug/$(UCRTVersion)/Redist/Debug/$(Platform)/ucrtbased.dll" CopyToOutputDirectory =" Always"
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+ Condition =" Exists('$(ExtensionSdkDir)/Microsoft.UniversalCRT.Debug/$(UCRTVersion)/Redist/Debug/$(Platform)/ucrtbased.dll')" />
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+
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+ <!-- There's a bug in VS that causes UCRTVersion env var to get set to a version that isn't actually installed on the machine. -->
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+ <!-- Until that gets resolved, we need this workaround to grab the last "known" good version of ucrtbased.dll -->
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+ <None Include =" $(ExtensionSdkDir)/Microsoft.UniversalCRT.Debug/10.0.17763.0/Redist/Debug/$(Platform)/ucrtbased.dll" CopyToOutputDirectory =" Always"
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+ Condition =" !Exists('$(ExtensionSdkDir)/Microsoft.UniversalCRT.Debug/$(UCRTVersion)/Redist/Debug/$(Platform)/ucrtbased.dll')" />
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</ItemGroup >
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</Project >
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