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This repository was archived by the owner on Jan 23, 2023. It is now read-only.
[release/3.1] Update dependencies from dotnet/arcade (#28175)
* Update dependencies from https://github.com/dotnet/arcade build 20210428.7
Microsoft.DotNet.Arcade.Sdk , Microsoft.DotNet.Build.Tasks.Feed , Microsoft.DotNet.Build.Tasks.Packaging , Microsoft.DotNet.Helix.Sdk
From Version 1.0.0-beta.21161.1 -> To Version 1.0.0-beta.21228.7
* Update dependencies from https://github.com/dotnet/arcade build 20210622.2
Microsoft.DotNet.Arcade.Sdk , Microsoft.DotNet.Build.Tasks.Feed , Microsoft.DotNet.Build.Tasks.Packaging , Microsoft.DotNet.Helix.Sdk
From Version 1.0.0-beta.21161.1 -> To Version 1.0.0-beta.21322.2
* Update dependencies from https://github.com/dotnet/arcade build 20210709.1
Microsoft.DotNet.Arcade.Sdk , Microsoft.DotNet.Build.Tasks.Feed , Microsoft.DotNet.Build.Tasks.Packaging , Microsoft.DotNet.Helix.Sdk
From Version 1.0.0-beta.21161.1 -> To Version 1.0.0-beta.21359.1
* Update dependencies from https://github.com/dotnet/arcade build 20210726.2
Microsoft.DotNet.Arcade.Sdk , Microsoft.DotNet.Build.Tasks.Feed , Microsoft.DotNet.Build.Tasks.Packaging , Microsoft.DotNet.Helix.Sdk
From Version 1.0.0-beta.21161.1 -> To Version 1.0.0-beta.21376.2
Co-authored-by: dotnet-maestro[bot] <dotnet-maestro[bot]@users.noreply.github.com>
[Parameter(Mandatory=$true)][string] $SourcesDirectory,# Directory where source files live; if using a Localize directory it should live in here
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[string] $LanguageSet='VS_Main_Languages',# Language set to be used in the LocProject.json
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[switch] $UseCheckedInLocProjectJson,# When set, generates a LocProject.json and compares it to one that already exists in the repo; otherwise just generates one
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[switch] $CreateNeutralXlfs# Creates neutral xlf files. Only set to false when running locally
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)
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# Generates LocProject.json files for the OneLocBuild task. OneLocBuildTask is described here:
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