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C++ needs such guidelines, because, mostly due to historical reasons, it has many parts that are unsafe and hard to use correctly. C# is in a much better position, since it has much less issues of that kind. And when there is something that people commonly get wrong, there's usually an article in the official documentation that explains the right approach (keep in mind that C++ doesn't have any "official documentation", only the standard).

So, how would such Core Guidelines improve upon the current situation? And even if there was a need for something like that, shouldn't it be part of the documentation?

There's also Framework Design Guidelines, which deal specifically with designing the …

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Answer selected by YairHalberstadt
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Converted from issue

This discussion was converted from issue #1779 on October 18, 2020 08:39.