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Add remaining missing documentation
1 parent e1ba32a commit 6464d49

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14 files changed

+64
-28
lines changed

14 files changed

+64
-28
lines changed

xml/System.Drawing.Drawing2D/GraphicsPath.xml

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]]></format>
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</remarks>
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<inheritdoc cref="M:System.Drawing.Drawing2D.GraphicsPath.AddCurve(System.Drawing.PointF[],System.Int32,System.Int32,System.Single)" />
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</Docs>
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</Member>
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<Member MemberName="AddCurve">

xml/System.Drawing.Drawing2D/Matrix.xml

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@@ -1647,6 +1647,7 @@ Matrix myMatrix = new Matrix(3, 5, 1, 2, 2, 4);
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<param name="pts">To be added.</param>
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<summary>To be added.</summary>
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<remarks>To be added.</remarks>
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<inheritdoc cref="M:System.Drawing.Drawing2D.Matrix.TransformPoints(System.Drawing.Point[])" />
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</Docs>
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</Member>
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<MemberGroup MemberName="TransformVectors">

xml/System.Drawing.Drawing2D/PathGradientBrush.xml

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<param name="points">To be added.</param>
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<summary>To be added.</summary>
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<remarks>To be added.</remarks>
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<inheritdoc cref="M:System.Drawing.Drawing2D.PathGradientBrush.#ctor(System.Drawing.PointF[])" />
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<inheritdoc cref="M:System.Drawing.Drawing2D.PathGradientBrush.#ctor(System.Drawing.PointF[],System.Drawing.Drawing2D.WrapMode)" />
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</Docs>
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</Member>
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<Member MemberName=".ctor">

xml/System.Drawing.Imaging.Effects/BlurEffect.xml

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</Parameters>
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<Docs>
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<param name="radius">
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<para>
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<see langword="true" /> to expand the bitmap by an amount equal to the blur radius so it can have soft edges. <see langword="false" /> to keep the bitmap the same size and clip the soft edges.
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</para>
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</param>
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<param name="expandEdge">
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Boolean value that specifies whether the bitmap expands by an amount equal to the blur radius. If <see langword="true"/>, the bitmap expands by an amount equal to the radius so that it can have soft edges.
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If <see langword="false"/>, the bitmap remains the same size and the soft edges are clipped.
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</param>
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<summary>Creates a new <see cref="T:System.Drawing.Imaging.Effects.BlurEffect" /> with the given parameters.</summary>
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<remarks>To be added.</remarks>

xml/System.Drawing.Imaging.Effects/Effect.xml

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</Docs>
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</Member>
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<Member MemberName="Dispose">
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<MemberSignature Language="C#" Value="public virtual void Dispose (bool disposing);" />
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<MemberSignature Language="ILAsm" Value=".method public hidebysig newslot virtual instance void Dispose(bool disposing) cil managed" />
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<MemberSignature Language="C#" Value="protected virtual void Dispose (bool disposing);" />
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<MemberSignature Language="ILAsm" Value=".method protected hidebysig newslot virtual instance void Dispose(bool disposing) cil managed" />
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<MemberSignature Language="DocId" Value="M:System.Drawing.Imaging.Effects.Effect.Dispose(System.Boolean)" />
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<MemberSignature Language="VB.NET" Value="Public Overridable Sub Dispose (disposing As Boolean)" />
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<MemberSignature Language="VB.NET" Value="protected Overridable Sub Dispose (disposing As Boolean)" />
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<MemberSignature Language="F#" Value="abstract member Dispose : bool -&gt; unit&#xA;override this.Dispose : bool -&gt; unit" Usage="effect.Dispose disposing" />
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<MemberSignature Language="C++ CLI" Value="public:&#xA; virtual void Dispose(bool disposing);" />
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<MemberSignature Language="C++ CLI" Value="protected:&#xA; virtual void Dispose(bool disposing);" />
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<MemberType>Method</MemberType>
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<AssemblyInfo>
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<AssemblyName>System.Drawing.Common</AssemblyName>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>To be added.</summary>
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<summary>Cleans up Windows resources for this <see cref="T:System.Drawing.Imaging.Effects.Effect" /></summary>
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<remarks>To be added.</remarks>
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</Docs>
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</Member>

xml/System.Drawing.Imaging.Effects/GrayScaleEffect.xml

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</AssemblyInfo>
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<Parameters />
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<Docs>
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<summary>To be added.</summary>
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<summary>Creates a <see cref="T:System.Drawing.Imaging.Effects.ColorMatrixEffect" /> that converts an image to grayscale.</summary>
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<remarks>To be added.</remarks>
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</Docs>
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</Member>

xml/System.Drawing.Imaging.Effects/InvertEffect.xml

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</AssemblyInfo>
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<Parameters />
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<Docs>
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<summary>To be added.</summary>
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<summary>Creates a <see cref="T:System.Drawing.Imaging.Effects.ColorMatrixEffect" /> that inverts the colors in an image.</summary>
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<remarks>To be added.</remarks>
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</Docs>
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</Member>

xml/System.Drawing.Imaging.Effects/SepiaEffect.xml

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</AssemblyInfo>
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<Parameters />
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<Docs>
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<summary>To be added.</summary>
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<summary>Creates a new <see cref="T:System.Drawing.Imaging.Effects.ColorMatrixEffect" /> that converts an image to sepia.</summary>
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<remarks>To be added.</remarks>
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</Docs>
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</Member>

xml/System.Drawing.Imaging.Effects/VividEffect.xml

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</AssemblyInfo>
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<Parameters />
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<Docs>
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<summary>To be added.</summary>
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<summary>Creates a new <see cref="T:System.Drawing.Imaging.Effects.ColorMatrixEffect" /> that makes colors more vivid.</summary>
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<remarks>To be added.</remarks>
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</Docs>
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</Member>

xml/System.Drawing.Imaging/ColorMatrix.xml

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</Parameter>
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</Parameters>
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<Docs>
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<param name="newColorMatrix">To be added.</param>
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<param name="newColorMatrix">The values of the elements of the new matrix.</param>
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<summary>Initializes a new instance of the <see cref="T:System.Drawing.Imaging.ColorMatrix" /> class with the elements in the specified matrix.</summary>
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<remarks>To be added.</remarks>
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<exception cref="T:System.ArgumentOutOfRangeException">

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